钢铁雄心 IV 中文离线资料库

补丁 1.18

原页面:Patch 1.18

本页中文翻译进度 16%,未译部分暂保留英文原文。

Patch 1.18 was released alongside Peace For Our Time on 2026-04-22[1][2] with checksum 3bae.

Peace For Our Time features

  • 新的捷克斯洛伐克国策树:
    • Democratic path: Balance the needs of various political factions and help the Allies ensure they will honor their commitment to protecting Czechoslovakia. Or strike out on your own path to defend Central Europe.
    • Communist path: Choose between the factions of Köhler, Gottwald and Zapotocky and either pursue Stalinism and align with the Soviet Union or pursue an independent course, while also forming and then expanding a Czechoslovak Union
    • Monarchist and fascist paths: Establish an authoritarian government to lead the country, either under a king or the military and enlarge Czechoslovakia with former Bohemian lands in Austria, the Balkans, Silesia and Poland, or cooperate with Germany, establishing a smaller sphere of influence under their protection
    • Shared paths: Strengthen the 1935 Czechoslovak-Soviet pact or intervene in the 2nd Soviet civil war if it happens, form the Little Entente with new cooperation options and countries to ally with. Continue a focus on fortifications and moving the arms industry away from the border, or abandon these policies
    • Army industry Management: Use a new focus tree GUI to dynamically prioritize sectors of your armaments industry; the boosts this provides are further strengthened by doing focuses, and your prioritization also unlocks certain focuses
    • Army Readiness Balance of Power: Keep your army at peak readiness, or indulge in the benefits of sidelining rearmament for industrial benefits
    • Divided Nation Decisions: Alleviate stresses in Czechoslovak society by investing in education and industry in areas that feel underemphasized
  • 其他附加内容还包括:
    • Destroy Forts with ease with a new Special Project and related technology
    • Take up the mantle of Vodca with new generals, country leaders, and a 3D unit model for Slovakia
    • Integrate Czechoslovakia Equipment Designers into the Reich’s war machine with a new National Focus for Germany
  • 为捷克斯洛伐克添加了一棵新国策树:
    • Monarchist branch: Establish a Bohemian empire under Karel VI Schwarzenberg.
    • Fascist branch: Work with Italy against Germany, or capitulate to German demands and work with them.
    • Communist branch: Choose one of three communist factions and expand the Czechoslovak Union with neighboring countries.
    • Democratic branch: Try to get stronger backing from the Western powers or look to your neighbors and assemble a Central European confederation.
    • Two new and one reworked tag mechanics: Army Readiness BoP, Industry focus GUI and Divided Nation decisions.
  • Added new Slovak generals and country leaders with unique portraits.
  • Slovakia has been given two new startdate National Spirits.
  • Reworked over 60 Czechoslovak equipment icons.
  • Added a new national focus for Germany that gives them Czech-related MIO/Concerns.
  • Added 2 new Landmarks.
  • Added 2 new music tracks.
  • Added 2 new 3D unit models.
  • Added 1 new Special Project.
  • Added 1 new Paratrooper Raid for Germany.
  • Poland, Austria, Ethiopia, Hungary, and Slovakia will get access to certain Czech MIO/Concerns if certain conditions are met.
  • Hungary will be able to do a border war with Slovakia if the circumstances permit it.

收支

  • MIO/Concern ‘CKD-Praga’ was switched to a Multi-Role Aircraft Designer
  • MIO/Concern ‘Skoda Armor’ was switched to a Standardized Production Designer
  • MIO/Concern ‘Aero’ was switched to being a CAS Aircraft designer
  • Czechoslovakia's starting naval advisors have been replaced with some figures historically linked to the Czech Army’s Naval forces.
  • 1 military factory was removed from Bohemia and added to Czeske Slezsko.
  • Czechoslovakia’s start date political party popularity has been changed.
  • Some of Czechoslovakia's national spirit modifiers have been adjusted and/or given additional modifiers.
  • Edvard Benes was given ‘De facto Leader’ country leader trait to reflect his role in leading Czechoslovakia despite not being the de jure leader of the country.
  • Changed faction contribution from war score from 0.125 to 0.1
  • Balanced warscore from ships, halved the contribution from sunk IC, which should bring it more in line with land combat warscore gain.

Gameplay

  • Czechoslovakia has a new focus: “Healing a Divided Nation” in its democratic branch.
  • Czechoslovakia was given 4 new Political Advisors.
  • Czechoslovakia was given 1 new Naval Commander.
  • LaR: Czechoslovakia was given an Armored Car MIO/Concern “Ringhoffer-Tatra”
  • GD: Czechoslovakia was given a helicopter MIO/Concern “Praga Aviation.”
  • South Sudetenland was given a start date dam.
  • Czechoslovakia's air theorist Alois Vicherek has been given a Chief of Air Force role.
  • Czechoslovakia now has a brief window in which they can release Slovakia upon game start.
  • Slovakia starts with ‘Branná moc Slovenskej’ (Slovak Army) National Spirit.
  • Germany now has an option for “The Fate of Czechoslovakia” event to set up both the Protektorat of Bohmen-Mahren and Slovakia as puppets.
  • Bohmen Protectorate exists from game start in the 1939 start date.
  • Protektorat Bohmen-Mahren was given various Czech Concerns and MIO’s.
  • Added 2 generals to the Protektorat Bohmen-Mahren.
  • Romania now gets an event when Germany finishes the national focus “Demand Sudetenland" that allows them a chance to revoke their Guarantee on Czechoslovakia in a majority of circumstances.
  • BBA: Ethiopia was given “CKD-Praga” as an Aircraft Designer Concern to match the country already having the MIO version.
  • GD: Belgium has a new Industrial Concern.
  • Taking Royal Indian revolt now only require you to have >50% communist support.
  • Threaten the princes now give 10% communist support.
  • Added a new feature where you can "shift + click" on a raid map icon to instantly prepare a raid, cutting down on the amount of clicks you had to do.
  • Selling equipment on the international market will now by default select the maximum amount of equipment available.
  • Reduced the capture chance of spies, and added them to go into hiding for 28 days instead. They still can be captured and killed as well.
  • Submarine detection now uses a new formula. (Ported from the Open Beta).
  • Tweaked the submarine detection formula.
  • Introduced a minimum taskforce engagement setting, strike forces are no longer allowed to be set at no engagement.
  • Added Train MIOs to several nations (ENG, FRA, BEL, USA, SOV, ITA, JAP, and GER).
  • Added helicopter MIOs to several nations (BEL, USA, JAP, and GER).
  • Fixed some wrongly applied ship classes and some missing ones from the 1936 and 1939 Japan naval OOB (Hatsuharu class, Minekaze class DDs, Takao class CAs, and the lonely and ancient IJN Yugao)
  • improved medium tank for Germany now shows up as best match for improved medium tanks in the designer instead of the advanced tank.
  • Override models from equipment are now prioritized higher in division designer.

AI

  • Fascist Germany AI is far more likely to want to ally with the Soviet Union if faced with a very strong Little Entente.
  • German AI will be more inclined to try to break Czechoslovakia’s defenses in South Sudetenland and Western Slovakia if they’re stalled out in a war with Czechoslovakia in certain circumstances.
  • German AI shouldn’t demand Slovenia or the Sudetenland if they are outnumbered by the Yugoslav/Czech faction, until they get allies or get an army that can compete.
  • German AI will now delay acting on a war goal against Czechoslovakia until after August 1939 if it senses that the faction Czechoslovakia is in is relatively strong and could give Germany trouble before that date.
  • Fascist Germany AI will be less inclined to ally with fascist Czechoslovakia just because they’re fascist.
  • France and England will be way less likely to guarantee Czechoslovakia again if they previously threw them under the bus during the Munich Conference.
  • Czech AI will be very willing to license equipment to certain countries that they were historically trying to sell or sold to in 1936/1937, and tags that share the same ideology with, and that the Czechs have a high enough opinion of, after they complete the national focus “Keep the Focus on Weapon Exports.”
  • Italy is more competent in defending north africa and its home lands. It will also build more screens so it has a larger buffer to fight against england for a longer time.
  • Germany now dedicates more troops to operation barbarossa and in general be a bit less reckless.
  • Improved USA's ability to provide lendlease to the UK and Soviet Union.
  • The AI will now try and cancel bad naval blockade actions.
  • The AI will take local construction speed in states into consideration, optimizing their ability to build factories.
  • Improved germany's ability to handle MEFO bills.
  • USA & Japan will now prioritize selecting a chief of navy.
  • The AI won't offer lend leases of a single unit of equipment anymore.
  • Navy AI: Fixed an issue where AI would be inconsistent with calculating homebases for fleets, now corresponding to the automated setting.
  • Fixed an issue where German submarines would target the entire world's regions.
  • Fixed England being wildly inefficient with convoy escort missions, assigning way too many regions.
  • Tweaked AI weights of moving their airforce around.
  • Improved AI decision making around template updates.
  • 让 AI 在再建造一座特殊研究设施之前,先确认自己尚未拥有该类设施的访问权。
  • Made United Kingdom more competent at defending egypt and attacking tripoli & iraq.
  • Italy will use its airforce more in africa and keep a strong presence in north africa, even when its attacking yugoslavia & greece. They also no longer will reinforce mindlessly in the sub-saharan region.
  • Axis powers won't focus much air in the middle east as they are preparing for barbarossa.
  • Italian infantry template is now closer to the historical division setup.
  • Germany will now aim to enact the "Service By Requirement" Conscription Law before starting Operation Barbarossa.
  • Tweaked some of the AI research weights to change their priorities.
  • Germany now considers to go down the Berlin-Moscow Axis path if they are completely surrounded.

Graphics

  • Czechoslovakia now has unique medals!
  • LaR: Czechoslovakia now has a unique spy agency icon.
  • Germany’s “Demand Slovenia” national focus has a new icon.
  • Improved a few Spain and Yugoslavia-related focus icons.

模组制作

  • Added the ability to added support for pp_spend_priority to target advisors
  • Updated the error checking for stability checks to verify the normalized range based on defines.

Bugfix

  • The event sent by fascist Germany’s focus to integrate Czechoslovakia will no longer annex Czechoslovakia, even if they refused it.
  • Removed erroneous Pledge for allies.
  • Crash that would occur after resyncing from an OOS when players are in observer mode.
  • Fixed an OOS that would occur due to character names
  • Fixed an OOS that would occur if a client did not have the La Resistance DLC
  • Fixed a bug where you were able to get the long range sea operations bonus twice.
  • Fixed various division names with the incorrect numbering.
  • Fixed a rare CTD from a factions race condition.
  • Fixed a bug where you could be locked out of a soviet subtree if Aleksey Rykov was dead, and so was Nikolay Bukharin.
  • Fixed a bug where latvia was unable to instigate a civil war in poland, even though the tooltip said they could.
  • Fixed an OOS that would occur during peace conference resolution.
  • Fixed an OOS that would occur frequently when hot-joining.
  • Fixed a rare crash related to volunteers in transfere to a country when their civil war ended.
  • Fixed a bug where volunteers from a landlocked country were unable to be resupplied.
  • Fixes an issue where Railway Gun models would sometimes not show up.
  • Fixed an issue where, during co-op, players modifying divisions in the designer at the same time would not update the templates properly.

参考资料

  1. ↑ Forum: Hearts of Iron IV Peace for our Time - Available Now!, 2026-04-22.
  2. ↑ Forum: Peace for Our Time | Patch Notes, 2026-04-21.