| 美洲原住民国家 |
| 帝国专员辖区 |
|
| Miscellaneous |
|
| Unavailable |
原页面:Dalmatia
达尔马提亚 is a releasable state of
南斯拉夫. When used with the Yugoslavia Fragmentation Status rule(which can be found in the custom game rules), it borders Slovenia to the northwest, Croatia to the northeast,
波斯尼亚和
黑塞哥维那 and Montenegro to the southeast, and shares a maritime border with Italy to the west.
During World War II, in 1941, Nazi Germany, Fascist Italy, Hungary, and Bulgaria occupied Yugoslavia, redrawing their borders to include former parts of the Yugoslavian state. A new Nazi puppet state, the Independent State of Croatia (NDH), was created. With the Treaties of Rome, the NDH agreed to cede to Italy Dalmatian territory, creating the Governatorate of Dalmatia, from north of Zadar to south of Split, with inland areas, plus nearly all the Adriatic islands and Gorski Kotar. Italy then annexed these territories, while all the remainder of southern Croatia, including the entire coast, were placed under Italian occupation. Italy also appointed an Italian, Prince Aimone, Duke of Aosta, as king of Croatia.
达尔马提亚 缺少专属国策树,因此改用通用国策树。
通用国策树有5个主要分支:
达尔马提亚没有任何国家精神。
达尔马提亚 starts with 2 research slots. As a releasable nation, when released it will inherit all technologies that the releasing nation had already researched.
| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
|
|||
| 学说 | |||
达尔马提亚 does not have any unique cosmetic names.
达尔马提亚 controls 1 states when focus released by Yugoslavia. It also has cores on Zara and Istria which Italy controls them.
| 州 | 省份 | 地形(省份数) | 区域 |
|---|---|---|---|
| 达尔马提亚 | 11 | Large Town | |
| 扎拉 | 11 | 飞地 | |
| 伊斯特拉 | 2 | Town |
| 州 | City | |
|---|---|---|
| 扎拉 | 扎拉 | 5 |
| 达尔马提亚 | 拆分 | 3 |
| 达尔马提亚 | Dubrovnik | 3 |
| 伊斯特拉 | Fiume | 1 |
| 达尔马提亚 | Dubrovnik | 0 |
Dalmatia will be released as a Non Aligned nation that does not have elections upon release.
As Dalmatia is technically a civil war tag of
克罗地亚, it has the same political parties:
Dalmatia starts as an civil war tag inheriting almost every cosmetic that Croatia starts with.
达尔马提亚 when split, has cores on Zara, Istria can get cores on Croatia.
达尔马提亚 is prone to conquering by Italy via the Demand Dalmatia national decision. This can result in Dalmatia being annexed by Italy, should they accept their demands.
达尔马提亚
的部长与军事幕僚。
| 肖像 | 名称 | 特质 | 效果 | Requirments | ( |
|---|---|---|---|---|---|
|
Ivan Horvat | 共产主义革命者 |
|
150 | |
|
Marko Antic | 民主改革者 |
|
150 | |
|
Ante Bilic | 法西斯煽动家 |
|
150 | |
|
Slavko Kovacic (R) | 神秘绅士 |
|
|
150 |
**Italic names indicate generic advisors.
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
工业连 | 工业财团 | – | 150 | |
|
电子连 | 电子学财团 |
|
– | 150 |
达尔马提亚
的设计公司。
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
装甲连 | 坦克设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
海军连 | 舰船设计商 |
|
– | 150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
轻型航空连 | 轻型飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
|
中型航空连 | 中型飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
|
重型航空连 | 重型飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
|
海军空军连 | 海军飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
摩托化连 | 摩托化装备设计商 |
|
– | 150 |
|
轻武器公司 | 步兵装备设计商 |
|
– | 150 |
|
火炮连 | 火炮设计商 |
|
– | 150 |
达尔马提亚 可使用这些军工产业组织。
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| 征兵法案 | 贸易法案 | 经济法令 |
|---|---|---|
|
|
|
年份 |
军用工厂 |
海军船坞 |
民用工厂 |
建筑槽位 |
|---|---|---|---|---|
| 1936 | 0 | 1 | 1 | 5 |
达尔马提亚 has no resources in its territory.
Army of
达尔马提亚.
| 师 | # Focus Release | |
|---|---|---|
| Yugoslavian Defense Force | 1 | |
| 师总数 | 1 | |
| 已用人力 | 8.3k |
达尔马提亚 has no army, but by focus release it starts with one template. But with dedicated focuses, it increases in more unique templates.
As a releasable nation, when released it will inherit all templates that the releasing nation had already created.
| 师 | 名称列表 | 支援连 | 战斗营 |
|---|---|---|---|
| 步兵 | 8x Infantry | ||
| 步兵 | 6x Infantry, 2x Artillery |
| 类型 | |||||
|---|---|---|---|---|---|
| 运输船队 | 5 | ||||
| 舰船总数 | 0 | 0 | |||
| 已用人力 | 0k | 0k | |||
达尔马提亚 没有海军。
达尔马提亚 没有空军。
It's no secret that Dalmatia starts in a stuck position with no resources and army, but given some smart moves and cheese you should be able to form a pretty formidable Dalmatia, given some time, effort, and luck. It comes with compensation of 2 factories, 1 civilian factory and naval factory. Select Yugoslavia, and by focus release Dalmatia and take it from there.
Unlike Herzegovina, Dalmatia doesnt possess a tag of its own. Instead it comes with a civil war tag, and dependent by Yugoslav national focus. Although by console commands, and in Yugoslavia fragmented rule, all you have to do is to bring Yugoslavia from the dead with console commands. Annex Croatia, and with console commands again take the Devolved Croatia focus that allegedly releases them both with infantry units.
Now, the first thing you should do is take the first Political focus, which will give you 120 political power, plus the 70 you have already accumulated. Use this to get a fascist advisor. Yes, I know, going fascist is the go-to strategy for basically every minor, but if it works, it works. While you wait for fascist support to tick up, take some industrial focuses to get some free factories. Grab the two free civilian factories first, then get the three military factories. By this time you should be above fifty percent fascist support, so hold a referendum to become Independent State of Dalmatia. Use your excess political power to get war economy, and if you have any extra left, get some Improved Worker Conditions or Anti-Communist/Democratic raids. Otherwise, if your manpower is still an issue you can go communist to get to the weekly manpower army experience.
By now you should have a total of 7 or 8 factories- 5 civilian and 3 military. One of your civilian factories will be used for consumer goods, so use the remaining one to either build some more civs or trade for some steel. Use one of your 3 military factories to produce artillery, and use the other 2 to build guns. Set some factories to build support equipment as well once you get some more mils.
At this point, you should've flipped fascist already, so start justifying on Montenegro. At the same time start working on the political focuses. Make a template of one cavalry unit, and spam it out. You should also have a fair amount of political power at this point, so take some stability-increasing decisions. Should you declare on Bosnia, Croatia, or god forbid, Serbia and win against them each other can give you enough expansion and access to some valuable resources and sea access for marine trade.
Tip: If you let independent Dalmatia be controlled by an AI, it will annex Croatia by referendum if they share the same ideology. Dalmatia that way will gain additional cores and as well as a bigger army, and inheriting claims from Croatia itself.
| 美洲原住民国家 |
| 帝国专员辖区 |
|
| Miscellaneous |
|
| Unavailable |