智利帝国(Chilean Empire)
原页面:Chilean Empire
控制南美洲、北美洲和亚洲所有濒临太平洋的大陆州
方法 1
Go down the Mapuche route, before you finish get the army xp + mill focus. Get the division attack guy from ax bearer and invite the communists. Save all your pp until focus times out. Using army xp create a 1 horse template and switch your troops to it and make it your garrison division. Make only
军用工厂 and produce support equipment, artillery, and guns.
After the civil war fires take all the anti ideology decisions for more stability and work towards the research slot. Promote the army offense guy to field Marshall and the cold climate guy without a trait to be your captain. (This is done to get inf expert). When you have enough xp, copy your inf division and replace the inf with mountaineers. When you have 6 fully equipped troops you will be able to field marshall attack and win.
For
阿根廷 you should have 20 18-width divisions with engineers and artillery support companies to hold from the bottom to Santiago and 4 (including the two mountaineers) under a second general to seize Tierra del Fuego. Focus research on research guns and economy. You should be able to easily overwhelm them. Take the decision to release Easter Island and then take the focus
Unified in Spirit to get the bonus (do not release another nation until the end of the game, when you can get 美国去殖民化!(America Decolonized!) if you want). Go superior firepower, turn communist when able, and get the entrenchment buffs. Take the advisor that gives 10% Recruitable Population Factor and 0.1 daily communism with the 2 non-core manpower advisors. You should have a massive stockpile of guns thanks to the the MIO.
After defeating Argentina take out Uruguay and Brazil. Even if Brazil joins the Allies you are a lot stronger. After getting the research slot, go down the right side of military tree and get the special forces buffs. After killing
巴西 kill
哥伦比亚 and make your way up through Central America to the United States, making more 18-width infantry. Make sure to add logistics companies and anti-air to your divisions as well as support flame tanks if possible.
If your manpower hits 0, switch to no garrison and back to local police when you can. Replace your garrisons with Armored Cars or Light Tanks (build the cheapest, crappiest version possible - the stats do not matter) to help with manpower since resistance won't cost lives anymore due to the Hardness of your garrisons. You get 15% non core pop so you will win every fight eventually. Upgrade anti air maxing out guns. I usually send an advisor to Japan after Brazil. Get Japanese advisor for even more stats. Ignore
秘鲁和
厄瓜多尔.
After killing the
US和
加拿大, get sub 4s and build a ton of them. Help out
德国 to kill the
UK by convoy raiding them into oblivion. Once the UK is down, take the Americas and one port in mainland France. Kill
西班牙 then Germany then China and Japan. You should have 2 fully manned field marshals with 80 mountaineering divisions you should finish the superior firepower doctrine and the mountaineer special forces tree. If you can't push because bad attack rolls, stop the attack, build up planning and attack again.
Mapuche Chile non core manpower advisors are massively overpowered. With 0 micro you can world conquer by 1949.
方法 2
Turn communist as quickly as possible. Do this by saving Political Power and clicking the decisions to push a vote of no confidence as soon as possible. Once
共产主义, justify a war goal and declare on
葡萄牙. The player won't be able to take capitulate them yet, but this will enable them to declare on them before generating too much world tension so and thus receiving guarantee from the Allies. Next, research marines, as they will assist when hopping from
巴西 to Cape Verde and then Cape Verde to Portugal. Rush for the focus
Sponsor American Revolutionaries. Try to bank Political Power (and hire advisors which assist with this) as you will need 175 per country to promote communism (75) and then ignite a revolution (100). If all done right, it should be 1938, and the player should be at war with Portugal and about to ignite revolutions across South America. Priorities
阿根廷,
乌拉圭和
巴西 (in that order). Important: Help the revolutionaries in the war not only because they will likely be too weak on their own but because the player will need war score to take their navies (the revolutionary puppets won't take them so the player will not get their puppets' navies even if when annex the puppets later. Use the navies and Marines to jump from Brazil to Cape Verde and then onto Portugal. Once Portugal capitulates, the player will benefit from not only being in naval range of the
UK but taking Macau (needed for the achievement). By 1939 the player will be in need of manpower and a stronger army before taking on the UK. Keep igniting revolutions (Mexico is a priority) until the focus
Propose Closer Cooperation is taken, this will annex all of the puppets the player has yet without cores. However, the player can delete their armies for manpower and hire two advisors which give +10% noncore manpower (this should give at least 400k more manpower).
备注: The player can continue to ignite revolutions after
Propose Closer Cooperation but can only annex through the usual autonomy mechanics after this point
Use manpower and industries to justify and declare on the UK. Germany will invite Chile to the Axis, join them. As soon as you're in the Axis, ignite revolutions in all fascist South and Central American states to avoid them joining the Axis in the future. Naval Invade the UK and obtain as much war score as possible so you can take all the Pacific and American territories you need. Also take Canada to make the
US invasion easier. Any remaining war score use to take navies
备注: The Achievement Icon makes it appear as though you need the
荷属东印度和
澳大利亚 for the achievement, you don't, check the list to the left.
Next either manually justify on the remaining American minors (while the player builds up for the US war) or ignite revolutions (this will take longer though as the player build will have to annex manually later). Prepare collaborations governments in the US and declare war. This should be achievable without Axis help but if needed, call them into the war. Take all the states you need in the peace deal (don't forget about
巴拿马)
Important:
德国 will steamroll the
苏联, be sure to contribute war score (one army should be enough), you only need a few percentage points to get the Pacific territories (for the love of god do not forget about the Chukchi Peninsula)
By now, the game will be should be in the mid 1940's and Japan should have declared on Chile and the Axis (because of the far East colonies). Take them out and take what you can in the peace deal (most will go to China). Declare and push China (without calling in the Axis).
Remember: You do not need to own the territories, only control them. So taking the coast from China without pushing into their heartland shouldn't be a problem
If all done well the achievement should fire. If the Axis hold some of the territories you need: Build nukes, and get ready to quickly leave the Axis and declare war. If all done well the player can walk into the territories needed in just a few days or drop nukes.
Can be done alongside:
- 'Red Hot Chili Peppers'
- 'URSAL'
- 'Proactive Defense'
- 'Rumble in the Jungle'
| 非常简单 | 正中靶心(Bullseye) • 联合尼德兰 |
| 疯狂 | 地狱三十分钟(30 Minutes of Hel) • 别为你的国家送死(Don’t Die for Your Country) |