钢铁雄心 IV 中文离线资料库

通往 56 之路(The Road to 56)

原页面:The Road to 56

本页中文翻译进度 63%,未译部分暂保留英文原文。

The Road to 56 是《钢铁雄心 4》的一个类原版大型重制模组,将其内容重制并扩展到 1956 年。

特性

  • 为几乎所有开局国家提供新的国策树或改进,并对原版国策树进行重制。
  • 科技可研究到 1959 年,并新增专门的专精化与机械化标签页。
  • 新的部队经验系统。
  • 国家标签页中的新政府法律。
  • 扩展的游戏规则,包括在基础游戏与 Road to 56 国策树之间切换,以及玩家对和平会议的控制。
  • 相比基础游戏,在幕后进行了许多错误修复,并对 AI 等做了改进。
  • 采用原版风格的专门美术,涵盖肖像、焦点、国家精神到各种不同的图标。

更多信息

  • Steam 创意工坊
  • Paradox Mods
  • Github
  • 官方 Discord
  • 模组 Wiki
  • Patreon

Credits

Road to 56 由许多人共同编写,尤其是因为它的 Github 是公开的。目前的知名人物有:

团队负责人

  • Greatexperiment (Original Creator)
  • Abbus
  • Thinking Waffle
  • Lord Alfie
  • The Brit
  • Fantom
  • marijn211
  • BiccyThiccy

Artists

  • Ghost
  • Arvidus
  • Vinctories
  • Egzs

Developers

  • Llutozz
  • Featherus
  • Abraxsas/Lemuel Sora
  • SpicyAlfredo

基本信息

我们所有的开发者与贡献者都可以在我们的官方 Discord 服务器中找到,如果你希望支持 The Road to 56 项目以释放其最大潜力,你随时可以成为 Patreon 赞助者!

我们各自独立负责不同的项目,但当我们急需帮助或灵感时,我们总是依靠团队同伴伸出援手。所有功能都会由另一位成员检查,并经过多重平衡因素校验,以确保对模组的每一项新增内容都尽可能平衡。

首批成就
Ghost 的自定义图标

该模组还包含目前正在开发中的自定义成就。诸如以下成就:

  • 「香蕉美洲」——作为法西斯洪都拉斯傀儡化美国
  • 「又回到 1527 年」——这一个我实在不太确定。我们要如何在图标里表现罗马被洗劫?哈布斯堡
  • 「我说的德奥合并不是这个意思」——作为奥地利,拒绝德奥合并并迫使德国投降。
  • 「爱尔兰统治海洋」——作为爱尔兰建造一艘战列舰,并确保联合王国没有主力舰。
  • 「真正的国际城市」——作为但泽,在每一个大洲控制一个州。
  • 「有人想要点自由吗?」——作为美国,控制中东所有产油州。
  • 「克努特,你做不到!」——作为丹麦,恢复北海帝国。
  • 「把革命带回家」——作为共产主义者赢得德国内战,并且不与苏联结盟。
  • 「芬兰的事业就是我们的」——作为瑞典,在冬季战争中加入芬兰一方,并迫使苏联投降。
  • 「猜猜谁回来了」——作为蒙古,在根登被囚禁后恢复其权力。

还有更多成就在路上!

当然,除了以上所说,该模组也很幸运地拥有一支专注的美术团队,他们不知疲倦、争分夺秒地以任何可能的形式提供最高质量的图标。从肖像到焦点图标,该模组借鉴原版风格的优点并加以改进,尝试新技术,有时在某些方面超越原版风格。上述美术风格的预览可在下方找到,展示了专为该模组制作的一些焦点与肖像。

Włatca Krulestfa 的自定义肖像
Vinctories 的自定义肖像

历史

Road to 56 was originally a released as a ‘mod pack’ in December of 2016 that contained Greatexperiments personal mods and some of the communities’ most popular country-specific mods at the time. It was operated from December 2016 till the Fall of 2018 as a ‘mod-pack.’ During this time Thinking_Waffle joined the development team, having previously developed a stand-alone country mod that was included in Road to 56. JudgeAlfred joined the mod team during this period as well. The mod would periodically update its content from the outside mods that comprised the mod pack and doing maintenance to make sure the content worked well together. This period of the mod’s life is known as ‘old-school’ or ‘legacy’ Road to 56. This is the period of time where the stigma’s of the mod being horrible unbalance and buggy took root because admittedly it was. Starting in the fall of 2018, the mod saw a large influx of new developers and artists who would help set the new course for the mod. As in the fall of 2018, the development team decided to stop updating the mod with outside content, and the last update that included content that was made outside the internal development team occurred in March 2019. From the fall of 2018 onward, the internal development team made new content in-house for the mod and work tirelessly to bring old content within the mod up to the communities’ high standards. This work has accumulated in Road to 56 becoming the most played Hearts of Iron 4 mod as well as the most subscribed to item on it’s the Hoi4 steam workshop. The hard work and hours spent on the mod was recognized when during PDXCON 2019 Thinking_Waffle stepped on stage to accept the 'Outstanding Modding Achievement' for the Road to 56 team.