钢铁雄心 IV 中文离线资料库

中华民国南京国民政府

原页面:Reorganized National Government of the Republic of China

本页中文翻译进度 82%,未译部分暂保留英文原文。

 中华民国南京国民政府 is a puppet state located in East Asia. Through a Japanese decision, the Reorganized National Government of the Republic of China can be released depending on how many lands that Japan can occupy from the ongoing war with the Chinese nations or if they are annexed.

历史背景

Commonly described as the Wang Jingwei regime, The Reorganized National Government of the Republic of China was a puppet state of the Empire of Japan in eastern China. It existed coterminous with the Nationalist government of the Republic of China under Chiang Kai-shek, which was fighting Japan alongside the other Allies of World War II. The country functioned as a dictatorship under Wang Jingwei, formerly a high-ranking official of the Kuomintang (KMT) party. The region it administered was initially seized by Japan during the late 1930s at the beginning of the Second Sino-Japanese War.

Wang, a rival of Chiang Kai-shek and member of the pro-peace faction of the KMT, defected to the Japanese side and formed a collaborationist government in occupied Nanjing in 1940, as well as a concurrent collaborationist Kuomintang that ruled the new government. The new state claimed the entirety of China (outside the Japanese puppet state of Manchukuo) during its existence, portraying itself as the legitimate inheritors of the Xinhai Revolution and Sun Yat-sen's legacy as opposed to Chiang's government in Chongqing, but effectively only Japanese-occupied territory was under its direct control. Its international recognition was limited to other members of the Anti-Comintern Pact, of which it was a signatory. The Reorganized National Government existed until the end of World War II and the surrender of Japan in August 1945, at which point the regime was dissolved and many of its leading members were executed for treason.

国策

主条目:Chinese national focus tree (base game)
主条目:Nationalist Chinese Warlord national focus tree

 中华民国南京国民政府, when released by  日本 uses a unique national focus tree. Without the expansion, it uses the Chinese national focus tree introduced in 唤醒猛虎, now integrated to the base game. With the expansion, it uses the Nationalist Chinese focus tree available to the warlords. Because it starts out as a  日本 puppet, it is able to start with a branch that is only available to the warlords if they become a  日本 puppet.


Without the 不妥协,不投降 DLC:

国民党中国国策树。

China's unique focus tree has 4 main branches:

Three Principles of the People
Focuses on the internal social affairs of the nation and regional political relations.
Military Affairs Commission
Focuses on military and fortification reform.
Unified Industrial Planning
Focuses on economic and technological build-up of the nation.
Invite Foreign Investors
Allows for expansion of foreign investment aimed at increasing Chinese power. This branch is shared with  共产主义中国和 满洲国.


With the 不妥协,不投降 DLC:

国民党军阀国策树。

The Nationalist Chinese Warlord tree has 6 main branches:

The Reorganized Government
As a  日本 subject, this builds up military strength, industry and gives an occupation law. It may either tie the country closer to  日本 or become independent.
Reopen the National Assembly
Focuses on the internal social affairs of the nation and regional political relations.
Form a Preparatory Committee
Reforms the shortlived Hongxian Empire of China and sets the current leader as the Emperor.
Military Affairs Commission
Focuses on military and fortification reform.
Unified Industrial Planning
Focuses on economic and technological build-up of the nation.
Invite Foreign Investors
Allows for expansion of foreign investment aimed at increasing Chinese power. This branch is shared with  共产主义中国和 满洲国.


国家精神

中华民国南京国民政府 开局拥有以下国家精神:



Although not stated on its national spirit, the "Nine Power Treaty" effectively prevents China switching away from "Free Trade" trade policy.

科技

科研

Reorganized National Government of the Republic of China starts with only Great War era technology and with only 2 research slots. It can gain three further slots from its national focuses: “Expand the Academica Sinica”, “Chemical Research Institute”, and “Rural Schooling". While the first extra research slot is easily obtainable, the remaining two require considerable effort to unlock, especially the one from “Rural Schooling”, which requires at least 8 focuses (and potentially more, since most of those focuses will increase inflation which can only be reduced by completing other focuses).

陆军科技 海军科技 空军科技 电子与工业
  • Type 88 Basic Infantry Eq.
  • 大战坦克
  • Towed Anti-Air I
  • 早期驱逐舰船体
  • 早期巡洋舰船体
  • 基础鱼雷
  • 海军火炮
  • Casemate Secondary Battery
  • 触发水雷
  • Liuchow Kwangsi Type 3 Interwar Fighter
  • CAMCO Type 16 Interwar Bomber
  • 「无」
学说
  • 大规模突击
  • 存在舰队
  • 「无」

外观名称

Nationalist China has many unique cosmetic names for its equipment, listed here.

Infantry & motorized techs
类型 1918 1936 1938 1939 1940 1941 1942 1943 1944
步兵装备 八八式 二四式 青岛 MP18 ZB vz.26
Armor techs
科技年份 两栖 轻型(反坦克/自行火炮/防空) 中型(反坦克/自行火炮/防空) 现代(反坦克/自行火炮/防空) 重型(反坦克/自行火炮/防空) 超重型(反坦克/自行火炮/防空)
1918
1934 34 年式 Type 34 Dà
1936 36 年式
1939 39 年式
1941 41 年式 41 年式 Type 41 Dà
1943 43 年式 Type 43 Dà
1945 Type 59
Artillery techs
科技年份 防空炮 火炮 火箭炮 反坦克炮
1934 75mm Type 10
1936 37mm Type 14
1939 105mm Type 16 Jin
1940 37 mm Type 30
1942 150mm Type 14/19
1943 75 mm Type 43
Aircraft techs
科技年份 近距空中支援(舰载) 战斗机(舰载) 海军轰炸机(舰载) 重型战斗机 战术轰炸机 战略轰炸机 侦察机
1933 3 年式 16 年式
1936 伏尔提 V-11 Hawk N-323 P-60 36 年式 236 年式
1940 12 年式 X-PO N-650 PF-77 240 年式 NA
1944 二四式 P12 N-854 PF-99 44 年式 444 年式
喷气发动机技术
1945
1950

政治

Reorganized National Government of the Republic of China starts with 20% and 50% as base. These are modified to 35% and 50% after modifiers.

意识形态

法西斯主义

  • 可迫使其他国家政府采纳相同意识形态
  • 可将一个国家变为傀儡国
  • 可派遣志愿军

政党

政党 意识形态 支持率 党派领袖 是否执政? Nation Name
Kuomintang 中立主义 13% Sun Dianying No Reformed Goverment of the Republic of China
Kuomintang 中立主义 Event only 汪精卫 No Reformed Goverment of the Republic of China
中国民主同盟 民主主义 13% 通用 No Provisional Goverment of the Republic of China
中国共产党 共产主义 13% 通用 No Enlightened Chinese People's Republic
蓝衣社 法西斯主义 60% Sun Dianying 是 中华民国南京国民政府
蓝衣社 法西斯主义 Event only 汪精卫 No 中华民国南京国民政府
国家领袖
同上 肖像 名称 特质 效果 可用
通用 – – 起始领袖
通用 – – 起始领袖
Sun Dianying The Bandit Warlord
  • 装备缴获比率修正:+2%
  • 战争支持度:+5.00%
  • 稳定度:-5.00%
  • 师损耗:-5%
起始领袖
汪精卫 热切的合作者
Generalissimo
  • 最大志愿军师数:+2
  • 改善关系维持花费:-100%
  • 对法西斯主义外交的接受度:+75

  • 防御战争惩罚稳定度修正:+40.00%
  • AI 修正:期望师数量系数:+5%
Can come to power via event (Wang Jingwei Defects to the Japanese)
Sun Dianying The Bandit Warlord
  • 装备缴获比率修正:+2%
  • 战争支持度:+5.00%
  • 稳定度:-5.00%
  • 师损耗:-5%
起始领袖
汪精卫 热切的合作者
Generalissimo
  • 最大志愿军师数:+2
  • 改善关系维持花费:-100%
  • 对法西斯主义外交的接受度:+75

  • 防御战争惩罚稳定度修正:+40.00%
  • AI 修正:期望师数量系数:+5%
Can come to power via event (Wang Jingwei Defects to the Japanese)

国名

中华民国南京国民政府 的可能国名。

同上 国家名称
Provisional Goverment of the Republic of China
Enlightened Chinese People's Republic
中华民国南京国民政府
Reformed Goverment of the Republic of China

参谋与设计商

人员

中华民国南京国民政府 的部长与军事幕僚。

政治顾问
肖像 名称 特质 效果 要求 () 花费
随机 筑垒工程师 – 150
随机 工业巨头 – 150
随机 军工实业家 – 150
随机 共产主义革命者 150
随机 民主改革者 150
随机 法西斯煽动家 150
理论家
肖像 名称 特质 效果 要求 () 花费
随机 军事理论家 – 50
随机 空战理论家 – 50
随机 海军理论家 – 50
克莱尔·李·陈纳德 空战理论家
  • 已完成焦点「聘用陈纳德」
  • 没有空军参谋长克莱尔·李·陈纳德
  • 与美国处于和平
25
陆军总司令
肖像 名称 特质 效果 要求 () 花费
随机 陆军进攻(专精) – 50
随机 陆军防御(专精) – 50
亚历山大·冯·法肯豪森 陆军进攻(专家)
  • 已完成焦点「授予法肯豪森公民身份」
  • 冯·法肯豪森未被召回
50
海军总司令
肖像 名称 特质 效果 要求 () 花费
随机 破交作战(专家)
  • 运输船队袭击效率:+15%
  • 海军经验 获取:每日 +0.30
– 100
随机 海军改革者(专家) – 100
空军总司令
肖像 名称 特质 效果 要求 () 花费
随机 地面支援(专家) – 100
随机 夜间作战(专家)
  • 夜间作战惩罚:-20%
  • 空军经验 获取:每日 +0.30
– 100
克莱尔·李·陈纳德 地面支援(专家)
  • 已完成焦点「聘用陈纳德」
  • 没有理论家克莱尔·李·陈纳德
  • 与美国处于和平
25
最高统帅部
肖像 名称 特质 效果 要求 () 花费
随机 陆军后勤(专家)
  • 师损耗:-8%
– 100
随机 反潜(专精)
  • 潜艇探测:+10%
– 100
随机 火炮(专家)
  • 火炮攻击:+15%
  • 火炮防御:+10%
– 100
随机 舰队后勤(专精)
  • 海军最大射程系数:+5%
– 100
随机 空战训练(专家)
  • 王牌生成几率:+10%
– 100
将领
肖像 名称 技能 攻击 防御 计划 后勤 特质 要求
亚历山大·切列帕诺夫 3 3 3 2 2
  • 已完成焦点Invite Soviet Advisers
亚历山大·冯·法肯豪森 4 3 3 4 3 组织者
步兵将领
  • Falkenhausen has not been recalled by  德国
  • 已完成焦点「授予法肯豪森公民身份」
Charles Berger 3 2 3 2 3
  • 已完成焦点French Military Mission
Joseph Stilwell 1 2 1 1 1 政治人脉
职业军官
严厉领袖
步兵军官
  • 已完成焦点Chinese Expeditionary Force和 美国 accepts

公司

若无不妥协,不投降,中华民国南京国民政府将使用通用工业企业和设计师。

工业财团
标志 名称 类型 效果 要求 花费() DLC
矿业委员会 资源开发公司
  • 单州最大工厂数:+5%
  • 资源获取效率:+10%
  • 资源匮乏惩罚:-10%
  • 已完成国策:矿业委员会
25
鞍山钢铁厂 工业财团
  • 控制辽宁(716)

显示条件:
  • 不 已完成国策「满洲国」
150
西部炼油厂 炼油财团
  • 控制辽宁(716)
150
南京无线电厂 电子学财团
  • 工厂能源消耗:-10.00%
  • 控制南京(1035)
150
中苏资源调查 炼油财团
  • 控制Urumqi(617)
  • 与苏联处于和平
  • If  川系:
    • 拥有建立了新疆石油公司
150
上海电子 电子学财团
  • 工厂能源消耗:-10.00%
  • 控制上海(613)
150
上海电力公司 能源供应公司
  • 消费品工厂系数:-8%
  • 控制上海(613)
150
中国银行 垄断银行
  • 消费品工厂系数:-10%
  • 国家为 中国现任领袖
150
永利化学工业 炼油财团
  • 国家为 中国现任领袖
150

设计商

中华民国南京国民政府 的设计公司。

坦克设计师
标志 名称 类型 效果与条件 () 花费
中德技术代表团 重型坦克设计商
  • 装甲科技:
    • 装甲:+5%
    • 硬攻:+5%

选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。


150
莫罗佐夫设计局 机动坦克设计商
  • 装甲科技:
    • 最大速度:+5%
    • 可靠性:+10%

选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。


  • 已完成国策:聘请苏联设计师
  • 与苏联处于和平
150
舰船设计师
标志 名称 类型 效果与条件 () 花费
江南造船集团 近海防御舰队设计商
  • 航空母舰:
  • 主力舰:
    • 生产花费: -25.00%
    • 装甲:-20%
    • 重型攻击:-20%
    • 最大航程:-50%
  • 护航舰:
  • 潜艇:

  • 控制州上海 (613)
150
大沽造船厂 袭击舰队设计商
  • 航空母舰:
    • 水面可见度:-10.0%
    • 最大速度:+10%
  • 主力舰:
    • 水面可见度:-10.0%
    • 最大速度:+10%
    • 重型攻击:-10%
  • 护航舰:
    • 水面可见度:-10.0%
    • 最大速度:+10%
  • 潜艇:
    • 水下可见度:-10.0%
    • 水面可见度:-10.0%
    • 最大速度:+10%

  • 控制州北平 (608)
150
飞机设计师
标志 名称 类型 效果与条件 () 花费
CAMCO 中型飞机设计商
  • 重型战斗机:
    • 可靠性:+20%
  • 战术轰炸机:
    • 可靠性:+20%
  • 侦察机:
    • 可靠性:+20%

选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。


  • 已完成国策:CAMCO
150
CAMCO - 战斗机部 中型飞机设计商
  • 重型战斗机:
    • 可靠性:+20%
  • 战术轰炸机:
    • 可靠性:+20%
  • 侦察机:
    • 可靠性:+20%
  • 战斗机:
    • 机动:+5%
    • 空中攻击:+10%

选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。


  • 已完成国策:本土战斗机生产
150
CAMCO - 轰炸机部 中型飞机设计商
  • 重型战斗机:
    • 可靠性:+20%
  • 战术轰炸机:
    • 可靠性:+20%
  • 侦察机:
    • 可靠性:+20%
  • 战斗机:
    • 机动:+5%
    • 空中攻击:+10%
  • 战术轰炸机:
    • 航程:+10%
    • 对地攻击:+10%
  • 近距空中支援:
    • 航程:+10%
    • 对地攻击:+10%

选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。


  • 已完成国策:本土轰炸机生产
150
装备设计师
标志 名称 类型 效果与条件 () 花费
太原兵工厂 火炮设计商
  • 控制州晋系 (615)
150
辽宁兵工厂 摩托化装备设计商
  • 控制州辽北 (715)
150
汉阳兵工厂 步兵装备设计商
  • 控制州湖北 (620)
150
奉天兵工厂 步兵装备设计商
  • 控制州辽宁 (716)
150

组织

中华民国南京国民政府 可使用这些军工产业组织

坦克组织
标志 名称 类型 受影响装备 初始特质 要求
中德技术代表团 重型坦克设计商 所有重型坦克
  • 装甲:+5%
  • 可靠性:-10%
  • 军工产业组织研究加成:+5%
莫罗佐夫设计局 快速坦克设计师 装甲科技
  • 装甲:-5%
  • 可靠性:-5%
  • 最大速度:+10%
  • 与苏联处于和平
  • 已完成国策:聘请苏联设计师
舰船组织
标志 名称 类型 受影响装备 初始特质 要求
江南造船集团 特遣舰队造船厂 所有航空母舰 所有巡洋舰 所有驱逐舰
  • 耐久:+5%
  • 军工产业组织研究加成:+5%
  • 控制州上海 (613)
大沽造船厂 袭击舰队 主力舰 屏卫舰 潜艇
  • 水面可见度:-5%
  • 军工产业组织研究加成:+5%
  • 控制州北平 (608)
飞机组织
标志 名称 类型 受影响装备 初始特质 要求
CAMCO 多用途战术飞机 所有中型机 运输机
  • 水面探测:+5%
  • 对地攻击:+5%
  • 已完成国策:CAMCO
CAMCO - 战斗机部 轻型飞机设计商 战斗机与舰载战斗机 近距离空中支援 舰载近距离空中支援
  • 机动:+5%
  • 最大速度:+5%
  • 空中攻击:+5%
  • 已完成国策:本土战斗机生产
CAMCO - 轰炸机部 近距离空中支援飞机设计师 近距离空中支援 舰载近距离空中支援
  • 对地攻击:+5%
  • 最大速度:-3%
  • 已完成国策:本土轰炸机生产
装备组织
标志 名称 类型 受影响装备 初始特质 要求
太原兵工厂 火炮制造商 牵引式火炮 牵引式反坦克炮 牵引式防空炮 牵引式火箭炮
  • 产出花费:-3%
  • 军工产业组织研究加成:+5%
  • 控制州晋系 (615)
辽宁兵工厂 汽车制造商 卡车 机械化装备 摩托化火箭炮
  • 军工产业组织研究加成:+5%
  • 控制州辽北 (715)
汉阳兵工厂 步兵武器制造商 步兵装备
  • 控制州湖北 (620)
奉天兵工厂 步兵武器制造商 步兵装备
  • 控制州辽宁 (716)

经济

法令

Reorganized National Government of the Republic of China starts with the following laws in 1936:

征兵法案 贸易法案 经济法令
仅志愿兵役
  • 1.5% 可征召人口
自由贸易
  • +15% 建造速度
  • +10% 科研速度
  • +15% 工厂/船坞产出
  • 80% 出口到市场的资源
  • +40% 向他国民事情报
  • +20% 向他国海军情报
  • +5% 市场建造加成倍率
民用经济
  • 35% 预计投入消费品生产的工厂数
  • +30% 工厂转换花费
  • –30% 工厂能源消耗
  • –40% 每单位石油的燃料产量
  • –25% 燃料容量
  • –30% 工厂建造速度


工业

 中华民国南京国民政府 starts off with a small industrial base that can be grown to an impressive size once Japan transfers territories from occupying China.


年份

军用工厂

海军船坞

民用工厂

建筑槽位
Decision Release 0 1 1 (-1) 8

*红色 中的数字表示生产消费品所需的民用工厂数量,依据经济法案以及军用与民用工厂总数向上取整。

资源


年份

石油

铝

橡胶

钨

钢铁

铬
Decision Release 0 0 0 0 0 0

*These numbers represent the available resources for production at start of the game. Numbers in 红色 indicate how many resources are reserved for export due to trade laws.

Reorganized National Government of the Republic of China starts without an amount of natural resources; however, more is within easy reach as Japan will press claims that will allow China to significantly increase its resource pool from state transfers.
As a result of the national spirit 九国公约, China is restricted to 自由贸易, causing any available resources to be exported.

军事

As a decision releasable, The Reorganized National Government of the Republic of China starts without an army, but has a considerate amount of manpower and unused equipment. Overall, it has to start from the Chinese templates to which The Reorganized National Government of the Republic of China oddly obtains as a Japanese decision releasable.

陆军

陆军
师 # Event Only
步兵 3
师总数 3
已用人力 16.5k
Division composition list
师 名称列表 # Event Release 支援连 战斗营
Juntuán 步兵师 0 4x
Juntuán Reformed 步兵师 0 6x
Sanjiao Jun 步兵师 0 6x
Qibing Jun 骑兵师 0 4x
Peacebuilding National Army Division^ 步兵师 3 5x
^ marks a division that is only available in the 1939 start and via event

Initially, The  中华民国南京国民政府 doesn't have an army but as stated, it starts with a few division templates that inherits from China. But, if Japan completes The Reorganized National Government and gets the nation released, then the  中华民国南京国民政府 will get an event that allows to have 3 decent trained small divisions stationed in Nanjing.

海军

海军
类型 # 1936 # 1939
运输船队 5
舰船总数 0 0
已用人力 0k 0k

The Reorganized National Government of the Republic of China doesn't have a navy.

空军

Air Force
类型 1936 1936 1939 1939
战斗机 0 0
飞机总数 0 0 0 0
已用人力 0k 0k 0k 0k

The Reorganized National Government of the Republic of China doesn't have an air force.

策略与指南

以下是one of many玩家为中华民国南京国民政府建议的战略。请记住,由于游戏的动态特性,其他玩家的情况可能会有所不同。

Overview of the Reorganized National Government

Reorganized National Government of the Republic of China, despite being an in-game "nation", by Ironman choices it is almost unplayable, so the player only benefits playing the nation is by using console commands. But, another way is to release them as a puppet, wait until they get cores throughout their decisions. Although being the only playable nation without any starting existing cores, makes up for a challenge upon maintaining peace and order on the owed lands of China.

2nd Sino Japanese War and government creation

In order to play as early as Reorganized National Government of the Republic of China(RNG), is to play first as Japan and continue the war with China as soon as possible in the 1939 scenario. In this case, China shouldn't go join the Allies or drag them into it, because that would prevent RNG having opportunities to have their lands in the first place. Thus, it benefits RNG better to start on the frontline compared to the 1936 scenario because as Japan, these focuses would take slightly longer. In the 1939 scenario, the player has to rush down in focuses that releases RNG faster, as in Through the focus of The Reorganized National Government. In a matter of technology, RNG also inherits whatever China or Japan gain from national focuses or by decision, if the player wishes to remain to play as Japan a little longer just to have their technologies passable for the puppet state, RNG gets them altogether. And, by decision Japan can transfer conquered Chinese lands to them for the manpower to suppress resistance and send weapons.

中华民国南京国民政府

The colony nation can be released either non aligned or fascist Japan. As it is released with the available and inherited perks as possible, the national spirit, the political advisors, the instantly formed agency and the an unique leader. But, the player can wait until it gets a better leader, like Wang Jingwei, to which has traits in comparison with the actual leader. Fortunately, as stated earlier, the colony nation inherits most of China's technology, ranging from Tanks, planes and navy. Thus, opening opportunities to start and produce if needed necessary. However, being a colony state it has many draw backs. It has a decent amount of factories but some go to the colony's overlord, and some are unusable which have to be resorted to raise compliance above 70%. Therefore, independence and high compliance mean to get the great number of factories back up. Or with other means.... Although, it can core them one by one, depending how many cores does Japan pass over to RNG, except Taiwan, East Hebei and Dalian. But if Japan conquers them from another nation, it can transfer them to RNG.

How to play as RNG ironman mode for the Genghis Khan't achievement

Oddly enough, RNG is one of the Chinese states that can also gain the achievement as an releasable nation, just like the Kumulik Khanate. Unlike Kumulik Khanate, RNG poses much more difficulty to get released and played. So the quickest way to do so is to lend lease convoys to RNG as Japan. Wait until they've cored at least one core land, or if preferably more as you give all of the conquered Chinese lands to RNG. Once you've lowered their autonomy level, annex them and then puppet release and play as RNG. The reason is to complete and finish the The Reorganized Government branch, as it gives them a few buffs, new national spirits, and a guarantee of release as an independent nation. Rush it until Japan takes its focuses to re annex you again. Now, as an odd type of China spawn infantry units is to use the existing template units as they have a 6 battalion divisions and no support battalions, at best, and place them everywhere they border the Mongolians. And focus nothing more but on producing guns, and building factories manually.

The war with Mongolia will face RNG having to put up with numeral attacks done by the Comintern attacks in the Mongol cores and all around the Chinese conquered lands of Japan that border Mongolia. Counterattack once their army fatigues, and try to outmanoeuvre them for a quick encirclement as the enemy troops attack in a thin line. Push them away from Mongolia, and try to link up with the Japanese forces up north reaching Siberia until heading west. And at the same time, push the Soviet forces away from the rest of Siberia, ensuring a western front until Germany joins in. This would be a possible best case scenario. Although, the main goal is to finish the Comintern and as RNG, conquer Mongolia. Don't forget to secure your Central Asian front, as the Soviets have cores and possibility to attack from the southwest flank too. Keep in mind, active participation and gains against enemy forces will certainly contribute to an independent RNG alternatively.

Contribution Score for the Asian Co-Prosperity Sphere

RNG in order to get a faster and worthy won independence has has to follow and contribute to the capitulation of the Allies/Comintern, depending on which war they're fighting. If it has taken care of the situation in the East Asian Campaign, RNG has the liberty to move their expedition to other places. Wait long enough, and USA will eventually join the Allies, which it will make it harder for the Asian Co-Prosperity Sphere.

Genghis Khan't achievement Alternate route

This requires Mongolia to be out of a faction, which this can happen if the Soviet Union takes another route than the historical route. Obviously as non aligned, RNG cannot declare war on the Mongolians, not until it has to wait long enough to take the "Demand Mongolia" focus. To cut to the chase, hire a fascist advisor and rush until you reach a referendum. Otherwise, to escape the Japanese's puppet clutches, then start a civil war until the fascist RNG wins. With that out of the way, easily declare war on Mongolia, and subsequently annex them.

成就

成吉思汗做不到(Genghis Khan't)
作为任一中国国家或满洲国,拥有并控制蒙古的全部核心州。
美洲原住民国家 查鲁亚 瓜拉尼 印加 Inuit Isthmo-Amerindia 伊察 玛雅 米斯基托 纳瓦
帝国专员辖区

Anden Arabien Australasien Balkan Belgien-Nordfrankreich 波希米亚-摩拉维亚 Generalgouvernement 大不列颠 Hindustan Iberien Kaukasien Klein-Venedig Kolumbus Mittelafrika Moskowien Niederlande Nordafrika Nordamerika Norwegen Ostasien 东方总督辖区 Turkestan 乌克兰 Ural

Miscellaneous

安达卢斯 喀尔巴阡乌克兰 南部邦联 达尔马提亚 但泽 顿河哥萨克 加利西亚和洛多梅里亚 印度游击队 意属东非 扬马延 呼罗珊 Kuban 改组国民政府 菲律宾第二共和国 苏台德 不结盟诸邦 波罗的海联合公国 伏伊伏丁那 西不列颠公司

Unavailable

东德 普什图尼斯坦酋长国 西德

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