钢铁雄心 IV 中文离线资料库

任务

原页面:Missions

本页中文翻译进度 62%,未译部分暂保留英文原文。

特工 can perform various 任务 on the map. The strength and impact of a mission generally depends on the size and strength of a network (more on those below).

反情报


Counter intelligence is the default mission of an agent who is not doing anything else. This boosts the Counter Intelligence value for whichever nation in which the agent is stationed, which helps catch enemy spies, reduce the effectiveness of enemy spy activity, and increase the time requirements of enemy 行动.

Additional operatives on this mission in the same country after the first will have their efficiency progressively multiplied by 0.5 倍[1] for each operative already performing the mission in the same country.

Operatives with the  审讯大师 trait are more effective on these missions. Agents of an intelligence agency with the  审讯技巧 agency upgrade will be more likely to catch enemy operatives while on this mission.

Build network


Build network is a mission where the Operative will build a network of contacts in an area. Several operatives can help each other out, either to expand the reach of the network or to build it faster. Networks have various passive effects:

  • Reduction of naval invasion penalty
  • Countering enemy dig in or planning bonus
  • Faster division planning when entering a network (based on the first enemy state on the path)
  • Improve intel advantage in combat locally (25%) (based on the intel ledger’s intel rework)
  • Gives static intel on the nation based on nation level strength. You will only get naval intel if the network encompasses ports.

Networks target cities (VPs of particular size) and spread over an area. They can link up multiple operative's networks into larger ones.

The base amount of strength that an operative adds to an intel network is +0.4[2] per day. An intel network must have a strength of at least 10[3] in a given state for its modifiers to start applying in that state. The maximum strength of a network depends on the host country's counter intelligence as well as the number of agents building a network. More agents building a network will increase its maximum value, while higher counter intelligence in the host country, including from  被动防御 agency upgrades, will decrease it.

Networks are very important to both your missions and 行动. All 行动 require you to have a network of varying strength in the target country. Note that while most 行动 only require a certain amount of strength in one part of the target country, mission efficiency is affected by the network's coverage of the entire country. This means that you will have to devote several agents if you wish to perform missions in large countries.

Operatives with a nationality that matches the target country are more effective on these missions in the given country.

Quiet network


Quiet network allows an existing intel network to be put in quiet mode. It will no longer give most of its passive effects, but covers a larger area and has only a tiny risk that any of your operatives are caught, while still maintaining the network. Quieted networks still provide their static intel benefits and still allow 行动 to be performed in the country.

The mission is perfect if you have prepared a large network for a future invasion, for example using a quiet network to build up the network to use it for a coordinated strike later on, without the higher potential chance that your operatives are captured in a standard build network mission. It is also ideal if you have a limited number of operatives available and wish to perform multiple operations against a country without having to keep rebuilding a network each time, as one operative can quiet the network while the remaining operatives can proceed to perform repeated operations, e.g., preparing collaboration governments, against the target.

Quiet network is the only task operatives can perform that does not earn them 经验.

Boost ideology


Boost ideology boosts the 意识形态 of the spying country's 执政党 in a target nation. This can also be used in friendly countries that share the same ideology as well, not just in countries with different governing ideologies.

The efficacy of this mission depends on how widely the intel network being used to boost ideology covers the target country, as well as the target country's counter intelligence, including from  被动防御 agency upgrades. The base amount of ideology drift an operative can cause is 0.1%[4] per day, and the maximum amount of ideology drift that an operative can instill is 0.25%[5] per day.

Additional operatives on this mission in the same country after the first will have their efficiency progressively multiplied by 0.5 倍[6] for each operative already performing the mission in the same country.

Operatives with the  天生的演说家 trait are more effective on these missions. Agents of an intelligence agency with the  心理战 agency upgrade will also be more effective on these missions.

Propaganda


Propaganda is used to reduce a target nation's 稳定度和战争支持度. The effectiveness of this mission depends on the strength of the intel network being used, as well as the target country's counter intelligence, including from  被动防御 agency upgrades. The base amount of damage to 稳定度和战争支持度 that an operative can cause is 0.05%[7] per day.

You can reduce 稳定度 by up to -20%[8]和战争支持度 by up to -20%.[9]

Additional operatives on this mission in the same country after the first will have their efficiency progressively multiplied by 0.5 倍[10] for each operative already performing the mission in the same country. Unlike other mission types, if multiple agents are performing this mission in different countries, they also receive diminished effectiveness, with their efficiency progressively multiplied by 0.5 倍[11] for each country that is being targeted with this mission beyond the first.

Agents of an intelligence agency with the  心理战 agency upgrade will also be more effective on these missions.

Root out resistance


Root out resistance lowers the resistance target in the highlighted states. The state targeted by the operative will have its resistance target altered by -10% by default, while neighboring states will receive 0.5 倍[12] the effect.

Additional operatives on this mission in the same state after the first will have their efficiency progressively multiplied by 0.5 倍[13] for each operative already performing the mission in the same state.

It is important to note that this mission does not decrease resistance decay speed, only the resistance target of the targeted states. This means that it is not necessarily suitable for dealing with resistance generated by events if those events also did not also increase resistance targets.

Agents of an intelligence agency with the  Anti-partisan agency upgrades will also be more effective on these missions.

Control trade


Control trade increases the trade influence of the agents' country of employment in the targeted country. As trade routes are prioritized by who has the highest trade influence in the exporting country, this can allow countries to cheat their way higher up the priority list. The maximum amount of trade influence that can be gained in this way is +50.[14] 贸易影响力 gained from this mission decays at a rate of -0.1[15] per day when no operatives are assigned to maintain it.

Additional operatives on this mission in the same country after the first will have their efficiency progressively multiplied by 0.5 倍[16] for each operative already performing the mission in the same country.

Operatives with the  衣着考究 trait are more effective on these missions. Agents of an intelligence agency with the  外交训练 agency upgrade will also be more effective on these missions.

外交施压


Diplomatic pressure applies diplomatic pressure to the target country, increasing the willingness of its AI to accept diplomatic offers and reducing the requirements for diplomatic requests like having them join your faction. The maximum amount of AI willingness that can be added through this mission is +20,[17] while the maximum amount that requirements can be lowered is -20%.[18]

Additional operatives on this mission in the same country after the first will have their efficiency progressively multiplied by 0.5 倍[19] for each operative already performing the mission in the same country.

Operatives with the  衣着考究 trait are more effective on these missions. Agents of an intelligence agency with the  外交训练 agency upgrade will also be more effective on these missions.

参考资料

  1. ↑ NDefines.NOperatives.COUNTER_INTELLIGENCE_STACKING_FACTOR = 0.5 中的 定义文件。
  2. ↑ NDefines.NOperatives.OPERATIVE_BASE_INTEL_NETWORK_GAIN = 0.4 中的 定义文件。
  3. ↑ NDefines.NOperatives.INTEL_NETWORK_STATE_MODIFIER_STRENGTH_THRESHOLD = 10 中的 定义文件。
  4. ↑ NDefines.NOperatives.OPERATIVE_BASE_BOOST_IDEOLOGY = 0.1 中的 定义文件。
  5. ↑ NDefines.NOperatives.BOOST_IDEOLOGY_MAX_DRIFT_BY_OPERATIVE = 0.25 中的 定义文件。
  6. ↑ NDefines.NOperatives.BOOST_IDEOLOGY_DRIFT_STACKING_FACTOR = 0.5 中的 定义文件。
  7. ↑ NDefines.NOperatives.OPERATIVE_BASE_PROPAGANDA_POWER = 0.0005 中的 定义文件。
  8. ↑ NDefines.NCountry.MAX_PROPAGANDA_STABILITY_IMPACT = -0.2 中的 定义文件。
  9. ↑ NDefines.NCountry.MAX_PROPAGANDA_WAR_SUPPORT_IMPACT = -0.2 中的 定义文件。
  10. ↑ NDefines.NOperatives.PROPAGANDA_OPERATIVE_STACKING_FACTOR = 0.5 中的 定义文件。
  11. ↑ NDefines.NOperatives.PROPAGANDA_COUNTRY_STACKING_FACTOR = 0.5 中的 定义文件。
  12. ↑ NDefines.NOperatives.ROOT_OUT_RESISTANCE_RANGE_STEP_FACTOR = 0.5 中的 定义文件。
  13. ↑ NDefines.NOperatives.ROOT_OUT_RESISTANCE_STACKING_FACTOR = 0.5 中的 定义文件。
  14. ↑ NDefines.NOperatives.CONTROL_TRADE_MAX_INFLUENCE = 50 中的 定义文件。
  15. ↑ NDefines.NOperatives.CONTROL_TRADE_INFLUENCE_DAILY_DECAY = 0.1 中的 定义文件。
  16. ↑ NDefines.NOperatives.CONTROL_TRADE_STACKING_FACTOR = 0.5 中的 定义文件。
  17. ↑ NDefines.NOperatives.DIPLOMATIC_PRESSURE_MAX_AI_ACCEPTANCE_SCORE_INCREASE = 20 中的 定义文件。
  18. ↑ NDefines.NOperatives.DIPLOMATIC_PRESSURE_MAX_AI_ACCEPTANCE_SCORE_INCREASE = 20 中的 定义文件。
  19. ↑ NDefines.NOperatives.DIPLOMATIC_PRESSURE_OPERATIVE_STACKING_FACTOR = 0.5 中的 定义文件。
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