| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
无
|
|
没有
|
「无」 |
| 陆军学说 | 海军学说 | 空军学说 |
|---|---|---|
|
|
「无」 |
原页面:New Zealand
The
新西兰自治领 is a
英国
自治领 in Oceania with a core population of 1.49 M and an additional 113.35 K non-core. Its closest neighbor is
澳大利亚 to the west.
New Zealand declared war on Germany on 3 September 1939, following the United Kingdom's declaration. Unlike Australia, New Zealand made its own formal declaration.
Despite its small population of around 1.6 million at the time, New Zealand made a significant contribution to the war. Over 200,000 New Zealanders served in the armed forces, with the Royal New Zealand Air Force (RNZAF) playing a major role in the European and Pacific theaters. Many New Zealand airmen served with the Royal Air Force, while others were involved in maritime patrols and escort duties.
The Royal New Zealand Navy (RNZN) participated in naval operations from the beginning of the war, including escorting convoys and engaging enemy vessels. New Zealand’s Army was involved in key campaigns in North Africa, Greece, and Italy, with the 2nd New Zealand Division distinguishing itself in battles such as El Alamein and Monte Cassino.
After Japan entered the war in late 1941, New Zealand shifted its focus to the Pacific, where it worked closely with the United States and Australia to combat the Japanese advance. While New Zealand itself was not directly attacked, its forces were engaged in major battles in the Solomon Islands and other Pacific campaigns.
New Zealand's unique focus tree has five main branches:
新西兰 starts with the following 国家精神.
新西兰 begins with 2 research slots available; 4 more can be unlocked through the national focus tree.
| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
无
|
|
没有
|
「无」 |
| 陆军学说 | 海军学说 | 空军学说 |
|---|---|---|
|
|
「无」 |
| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
无
|
|
没有
|
|
| 陆军学说 | 海军学说 | 空军学说 |
|---|---|---|
|
|
|
新西兰 has a number of unique names for various technologies and equipment, listed here. Particularly Commonwealth armaments, including their own Equipment. Note that generic names are not listed.
| 类型 | 1918 | 1936 | 1938 | 1939 | 1940 | 1942 | 1943 | 1944 |
|---|---|---|---|---|---|---|---|---|
| 支援武器 | Vickers MG & Stokes mortar | Lewis Mk. III DEMS & SBML two-inch mortar | Bren Mk. I & ML 3 inch mortar | Bren Mk. III & ML 4.2 inch Mortar | ||||
| 步兵装备 | Rifle No.1 MkIII | Rifle No.4 MkI | Owen Gun | Electrolux SMLE-CAR | ||||
| 步兵反坦克 | Boys Anti-Tank Rifle | PIAT | ||||||
| 摩托化步兵 | Ford F30 NZP | |||||||
| 机械化 | Bren Carrier | Universal Carrier | Windsor Carrier |
| 科技年份 | 轻型(反坦克/自行火炮/防空) | 中型(反坦克/自行火炮/防空) | 现代(反坦克/自行火炮/防空) | 重型(反坦克/自行火炮/防空) | 超重型(反坦克/自行火炮/防空) |
|---|---|---|---|---|---|
| 1918 | Mark V | ||||
| 1934 | Bob Semple (Deacon / Birch / Vickers II AA) | Vickers (NA / Gun Carrier Mk. I / NA) | |||
| 1936 | Schofield Tank (Valiant / Priest / Matilda AA) | ||||
| 1938 | Crusader LP (Cavalier / Centaur / Crusader AA) | ||||
| 1940 | Cromwell LP (Charioteer / Avenger / Cromwell AA) | Churchill LP (Churchill Gun Carrier / Churchill AVRE / Churchill AA) | |||
| 1941 | Valentine (Archer / Bishop / Valentine AA) | Big Bob (Iron Duke / NA / NA) | |||
| 1943 | Comet LP (Contentious / Sexton / Comet Marksman) | Black Prince LP (Hector / Black Prince AVRE / Black Prince Marksman) | |||
| 1945 | Centurion (Centurion Malkara / Centurion AVRE / Centurion Marksman) | ||||
| 备注:若无一步不退,中型坦克 I 与 II 将推迟一年解锁。 | |||||
| 科技年份 | 防空炮 | 火炮 | 火箭炮 | 反坦克炮 |
|---|---|---|---|---|
| 1934 | QF 18-pounder | |||
| 1936 | QF 3-inch | QF 2-pounder | ||
| 1939 | QF 25-pounder | |||
| 1940 | QF 40 mm Bofors | RP-3 HE/GP | QF 6-pounder | |
| 1942 | BL 5.5-inch Medium Gun | |||
| 1943 | QF 3.7-inch | RP-3 HE/SAP | QF 17-pounder |
New Zealand is located in the Pacific Ocean, just east of Australia and south of France's New Caledonia and the United Kingdom's Fiji islands. New Zealand consists of two moderately-sized island 州 connected by a single strait. New Zealand owns Samoa, an island chain composed of two provinces, both of which are plains, located northeast of Fiji.
The North Island consists mostly of forests. There are some hills in the northeast and plains dotting the island, as well as some mountainous provinces: one in the center and one in the uppermost northeast near the hills. This state is the location of Wellington, New Zealand's 10 victory point capital, which is the location of a level two naval base. In the northeast is a level three air base, which is level eight at the start of the 1939 scenario. To the northwest is Auckland, a five victory point city that houses a level three naval base.
The South Island is mostly mountainous, but contains some hills, plains, and a single forest in the south and southeast, as well as one additional forest in the north. Like North Island, it has an air and naval base. Both are level one and located on the east side of the island and on single victory point provinces — the air base in Dunedin in the south and the naval base in Christchurch in the north.
新西兰 owns 2 core and 1 colonial states.
| 州 | 城市 | 地形(省份数) | 区域 | 是否核心州 | ||
|---|---|---|---|---|---|---|
| 北岛 | 奥克兰 惠灵顿 |
5 10 |
城市区 | 899,836 | ||
| 萨摩亚 | Apia | 1 | 小岛 | 123,214 | ||
| South Island | Christchurch Dunedin |
1 1 |
乡村区 | 547,198 |
新西兰 starts as
民主主义 with elections every 3 years. Next election is in November 1938.
新西兰 的起始政党。
| 同上 | 政党名称 | 支持率 | 领袖 | Ruling |
|---|---|---|---|---|
| New Zealand Labour Party | 100% | 迈克尔·约瑟夫·萨维奇 | ||
| 新西兰共产党(CPNZ) | 0% | 埃尔茜·法雷利 | ||
| New Zealand Legion | 0% | 约翰·奥蒙德 | ||
| New Zealand National Party | 0% | 西德尼·霍兰德 |
| 同上 | 政党名称 | 支持率 | 领袖 | Ruling |
|---|---|---|---|---|
| New Zealand Labour Party | 100% | 彼得·弗雷泽 | ||
| 新西兰共产党(CPNZ) | 0% | 埃尔茜·法雷利 | ||
| New Zealand Legion | 0% | 约翰·奥蒙德 | ||
| New Zealand National Party | 0% | 西德尼·霍兰德 |
新西兰
的可能国家领袖。
| 意识形态 | 肖像 | 名称 | 党派 | 特质 | 效果 | 可用 |
|---|---|---|---|---|---|---|
Socialim |
|
迈克尔·约瑟夫·萨维奇 | 新西兰工党(工党) | 社会福利制度设计者 |
|
1936 年起始领袖 |
社会主义 |
|
彼得·弗雷泽 | 新西兰工党(工党) | 教育先驱 |
|
Starting leader in 1939; comes to power via Prime Minister Michael Joseph Savage Dies event |
马克思主义 |
|
埃尔茜·法雷利 | 新西兰共产党(CPNZ) | 社会主义女权主义者 | 起始共产主义领袖 | |
法西斯主义 |
|
约翰·奥蒙德 | 新西兰军团(军团) | 新西兰军团成员 |
|
起始法西斯领袖 |
Despotism |
|
西德尼·霍兰德 | 新西兰国家党(国家党) | 亲美民族主义者 |
|
Starting Non-Aligned leader; can come to power via |
新西兰
的可能国名。
| 同上 | 国家名称 |
|---|---|
| 新西兰 | |
| People's Republic of Aotearoa | |
| Kiwi Empire | |
| Nova Zeelandia Republic |
新西兰
的部长与军事幕僚。
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| A.E. Davy | 意识形态斗士 |
|
– | 150 |
| W.A. Veitch-Milne | 恐怖亲王 |
|
– | 150 |
| Walter Nash | 军备组织者 | – | 150 | |
| 随机 | 共产主义革命者 |
|
150 | |
| 随机 | 民主改革者 |
|
150 | |
| 随机 | 法西斯煽动家 |
|
150 | |
| 随机 | 神秘绅士 |
|
|
150 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| 基思·J·霍利奥克 | 军事理论家 |
|
– | 100 |
| R.A. 科克伦 | 空战理论家 |
|
– | 100 |
| 阿瑟·道斯 | 海军理论家 |
|
– | 100 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| William Sinclair-Burgess | 陆军防御(专家) |
|
– | 100 |
| Edward Puttick | 陆军进攻(专家) |
|
– | 100 |
| J.E. Duigan | 陆军机动(专家) |
|
– | 100 |
| N. Weir | 陆军士气(专家) |
|
– | 100 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| H.E. Horan | 海军机动(专家) |
|
– | 100 |
| W.H.Stratton | 海军航空(专家) |
|
– | 100 |
| Eric Prendergast | 决战(专家) |
|
– | 100 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| A.J. Stallworthy | 空军改革者(专家) | – | 100 | |
| L.P. Peterson | 地面支援(专家) |
|
– | 100 |
| 肖像 | 名称 | 特质 | 要求 | |||||
|---|---|---|---|---|---|---|---|---|
|
Bernard Freyberg | 4 | 2 | 4 | 4 | 3 | – | |
|
Robert Row | 3 | 3 | 2 | 2 | 3 | – | |
|
William Stevens | 4 | 2 | 4 | 3 | 4 | – |
| 肖像 | 名称 | MNV |
COR |
特质 | 要求 | |||
|---|---|---|---|---|---|---|---|---|
|
Edmund Rupert Drummond | 3 | 3 | 2 | 3 | 2 | – | |
|
Peter Phipps | 3 | 2 | 3 | 2 | 3 | – |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
DLC |
|---|---|---|---|---|---|---|
|
Wairarapa Ranches | 工业财团 |
|
|
150 | |
|
新西兰铁路 | 铁路公司 |
|
150 | ||
|
电子连 | 电子学财团 |
|
|
150 |
新西兰
的设计公司。
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
DLC |
|---|---|---|---|---|---|---|
|
新西兰铁路 | 机动坦克设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
基督城工坊 | 重型坦克设计师 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
DLC |
|---|---|---|---|---|---|---|
|
圣玛丽湾造船 | 护航舰队设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
查尔默斯港造船 | 太平洋舰队设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
轻型航空连 | 轻型飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
|
中型航空连 | 中型飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
|
重型航空连 | 重型飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
|
海军空军连 | 海军飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
DLC |
|---|---|---|---|---|---|---|
|
Charlton Motor Workshops | 摩托化装备设计商 |
|
|
150 | |
|
轻武器公司 | 步兵装备设计商 |
|
|
150 | |
|
火炮连 | 火炮设计商 |
|
|
150 |
新西兰 has access to these 军事工业组织.
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新西兰 starts with the following laws:
1936
| 征兵法案 | 贸易法案 | 经济法令 |
|---|---|---|
|
|
|
1939
| 征兵法案 | 贸易法案 | 经济法令 |
|---|---|---|
|
|
|
年份 |
军用工厂 |
海军船坞 |
民用工厂 |
建筑槽位 |
|---|---|---|---|---|
| 1936 | 1 | 0 | 4 (-1) | 19 |
*红色 中的数字表示生产消费品所需的民用工厂数量,依据经济法案以及军用与民用工厂总数向上取整。
年份 |
石油 |
铝 |
橡胶 |
钨 |
钢铁 |
铬 |
煤 |
|---|---|---|---|---|---|---|---|
| 1936 | 0 | 0 | 0 | 5 (-2) | 0 | 0 | 5 (-2) |
*这些数字表示游戏开始一小时后可用的资源量。红色 中的数字表示因贸易法案而留作出口的资源量。
新西兰 has the smallest military of all of the British Dominions.
| 类型 | # 1936 | # 1939 | |
|---|---|---|---|
| 步兵 | 3 | 4 | |
| 师总数 | 3 | 4 | |
| 已用人力 | 18.00K | 24.80K |
| 师 | 名称列表 | # 1936 | # 1939 | 支援连 | 战斗营 |
|---|---|---|---|---|---|
| Militia Divisions | 3 | 3 | 3x | ||
| Armoured Divisions | 0 | 0 | 2x | ||
| 步兵师 | 0 | 1 | 6x | ||
| ^ 标记仅存在于 1939 年开局中的师。 | |||||
| 类型 | # 1936 | # 1939 | |
|---|---|---|---|
| 轻巡洋舰 | 0 | 2 | |
| 运输船队 | 70 | 150 | |
| 舰船总数 | 0 | 2 | |
| 已用人力 | 0 | 1.60K |
| 类型 | Class | Hull | 发动机 | # 1936 | # 1939 | 设计说明 | ||
|---|---|---|---|---|---|---|---|---|
| CL | Danae | 早期巡洋舰 | 巡洋舰 I | Light Cruiser Battery I, Anti-Air I, Fire Control 0, 2x Torpedo Launcher I | ||||
| CL | Leander^ | 基础巡洋舰 | 巡洋舰 II | 2 | 2x 轻巡洋舰火炮 I、2x 防空炮 I、火控 0、巡洋舰装甲 I、鱼雷发射器 I、水上飞机弹射器 I | |||
| ^ 标记表示该变体仅在 1939 年开局时可用。 舰种术语:
| ||||||||
| 类型 | |||||
|---|---|---|---|---|---|
| 海军轰炸机 | 12 | 36 | |||
| 飞机总数 | 12 | 12 | 36 | 36 | |
| 已用人力 | 240 | 240 | 720 | 720 | |
| 类型 | 机体 | Role | 主武器 | 副武器 | 发动机 | 特殊模块 |
|---|---|---|---|---|---|---|
| Bristol Blenheim Requires |
基础中型 | 战术轰炸机 | 中型弹舱 | 轻型鱼雷挂架 | 2x 引擎 III |
1936 Scenario without independence
As New Zealand your biggest starting limitations are manpower and research slots. However NZ has a pretty good focus tree so that will help out a lot. A really through guide is below so this is just an alternative to that. NZ has good tank focuses quite early which means you can get up to the 1936 armour quite quickly.
As you are limited on manpower focus on building a few really good armour divisions. Then micro them in North Africa quickly pushing the Italians out, again in East Africa. Then move your army to Malaya, and once war starts with Japan push north overrunning Japanese and Siam infantry. Bangkok will fall in short order.
For the airforce and navy focus on submarines and naval bombers. These will do extraordinary damage to the Italian, then to the Japanese fleet. Don't bother building anything else.
In the national focus tree after the tank bonuses focus on the industrial ones to get more resources and factories and tech slots and separately the Maori ones as these will give you extra manpower.
1936 Scenario: Independence, but with the Allies and in Multiplayer
Setup and national focus progression:
Immediately release 萨摩亚 as a puppet state. They will serve you far better as a puppet than as true territory, as in this way they can get all the free goodies that the generic focus tree provides, while still performing their role as an air and naval base in the pacific. They will be lucky to field even a single division, but that can still provide a garrison that you do not have to spend valuable manpower on. It will also result in, when you do eventually annex them, 3 military factories, 4 civilian factories, and 3 Naval Dockyards, in addition to whatever handful of destroyers and military equipment they may have built. Releasing Samoa will save you about 4.03K of manpower - since, when it gets released as 傀儡国, garrison gets sent back home.
Point is, they are essentially savings bonds, with no drawback whatsoever. You cannot deploy to Samoa or any other place besides New Zealand, and they serve the exact same purpose regardless. As such, when you acquire the pacific holdings of the US, France, UK, and (if you are early enough) Japan, Immediately release them as puppet states, as they serve the same purpose as Samoa, besides possibly Hawaii, who may provide a division or two towards the cause, as well as most likely a token naval force.
You should choose for your starting focus "Transfer the New Zealand division" and continue down the naval path until you have dockyards. Then set your 2 cruisers to do exercises, and the dockyards can repair them. Once that is done, rush down the "Maori affairs"(?) side of the political tree, taking the Maori volunteers route at the split at the bottom, and skipping the original Maori Affairs Act for now. Then rush down the political side that has you go independent, but do not take the final focus yet, or you will leave the allies, and be left on your own against Japan. Then complete the naval tree, choosing submarines over destroyers, and skipping light cruiser effort.
Then you must start the industrial branch, and this is quite late, but it does work. Rush down each tree in a bid to get all four research slots open ASAP. By this time it is 1942 or so, and you have the best research capabilities in the world, excepting maybe the US (and Germany if they go democratic). With commonwealth research and the fact that the commonwealth is already fairly advanced into 1936, you should be able to focus on naval and air technologies, allowing you to field the most technologically advanced navy in the game.
This is to the point where you can have 1 or even 2 slots dedicated to ahead of time research, while the other four benefit from commonwealth research, and you soon have a terrifying little devil on your hands. Ignore your army past 1939, they should only be as a last resort if the Japanese ever get to you.
From here, you have a variety of options you could take in the course of the war. In the game I pulled this in, midway through the war, the Australian player and I left the allies and formed a nice little haven in the pacific. We were roleplaying a bit of course, so we stayed as this, while supporting the invasion of Japan. One last tip: always be building a dockyard, as they do not count towards required civilian factories, and thus you can get out around 3.5 a year with your fully focused civilian factories and the ones from your puppets.
Army:
The new Zealander army is quite tiny, and should only be invested in enough to get standard 7 infantry/ 2 artillery divisions, with 6 of these in order to garrison your two airbases, all of your victory points, and all naval bases. If a naval invasion threatens, move to defend against it, but on the whole, plan on your Maori Volunteers being your main expeditionary force, along with maybe a single tank division, and possibly a division of marines.
Invest minimally into army research, only up to 1939, and let the Australians and Americans handle the land side of the pacific war. Your job is going to be to take out the Japanese navy.
Navy:
New Zealand's navy is nonexistent at the start, but within a few years can become quite formidable. You should start with a few escort destroyers to protect shipping with the US, and then a group of scout destroyers to support your patrol cruisers. You should also build 2 more classes of destroyer, a mainline medium destroyer that you can mass produce as your primary screens, as well as a heavy destroyer, almost a light cruiser, to participate as a primary combatant.
For your Submarine force (and you should have one), first produce a few heavy submarines armed to the teeth. These can provide a raiding fleet that is far more effective than the same amount of time of light subs. You should have a group of tiny submarines with mine laying capability, and later on, a larger group of light submarines. After this, have your dockyards ready to produce a heavy carrier, which can field 50 aircraft and with secondary guns for defenses.
Make sure you have naval aircraft researched. This should take about a year to build with 5 dockyards (which you should have 9 of, by this point). Straight after, you should build a light battlecruiser, to have a ship capable of supporting your destroyers and your cruisers. Continue building like this, and as soon as the battle cruiser is done, it should be late 1943.
By now, with your superior research you should have 1944 carrier hulls. Design a heavy carrier with room for 100 aircraft (by the way you should be using the pacific fleet designer that grants +25% deck space), and assign your dockyards to build 2 simultaneously. With your remaining ones continue to construct destroyers and your light submarines.
Your ships should be technologically ahead enough that with a full aircraft complement you can take on navies that out-number you 2 to 1 with minimal casualties. That is where your job is, as you will be facing the Japanese head on. The Americans may, or may not be able to support you. Even if they cannot, you should be able to take on an AI Japan easily, and with coordination from Australia's starting navy you should be able to narrowly beat the Japanese player on water so long as they never hit land-fall.
Once you get done with the focus tree (around mid-late 1943), remember to begin to lower subject autonomy with the continuous focus, and in any other feasible means so as to be able to annex them by 1946, if the war is still on by then.
统治不列颠(Rule Britannia) 作为任一英国自治领,征服整个不列颠。 |
旧西兰 作为新西兰,控制并拥有布拉班特(泽兰)与西兰岛(西兰)两州。 |
ANZAC 作为澳大利亚或新西兰,在希腊设立一个集团军司令部,并确保希腊在 1945 年前不投降。 |
| 北美洲 |
| 南美洲 |
| 大洋洲 |
| Americas |
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| 大洋洲 |
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