| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
无
|
|
没有
|
|
| 陆军学说 | 海军学说 | 空军学说 |
|---|---|---|
|
|
「无」 |
原页面:Italy
意大利 is a major power in Southern Europe with a core population of 41.74 M and an additional 3.26 M non-core subjects. It borders
法国 to the northwest,
奥地利和
瑞士 to the north, and
南斯拉夫 to the east, with the Mediterranean Sea and Adriatic Sea surrounding much of its coastline. Italy also possesses a modest colonial empire, including territories in
Libya,
厄立特里亚, and
Somalia, as well as the Dodecanese and the enclave of Zara.
Its industry is modest compared to other major powers, with a limited factory count, and it suffers from shortages of key resources such as
石油和
橡胶, cushioned by decent domestic
钢铁和
铝 availability. In 1936, its navy is its most formidable asset, capable of challenging Allied control in the Mediterranean, while its land army is average at best and its air force underdeveloped.
In a historical playthrough, Italy fulfills a support role to the
德意志国, allowing the 轴心国 to contest the Mediterranean and North Africa. If successful, this denies the Allies a valuable staging ground from which they could harass the Axis’s soft underbelly, allowing the Axis to secure the Mediterranean and focus elsewhere. However, Italy’s position also exposes it to multiple potential fronts, from France and the Balkans to North Africa and the Mediterranean Sea itself.
Italy is also the featured nation in the game’s tutorial, making it a popular starting choice for new players. Its strong potential to expand its navy, army, and air force, engage in an early colonial war in
埃塞俄比亚, and (as was historical), availability of a bailout from Germany should the war effort go awry, provides a good introduction to core mechanics. At the same time, it suffers from a weaker industrial base than other majors, shortages of key resources like oil and rubber, the strong possibility of multiple challenging frontlines, and the unforgiving 力量平衡 mechanic introduced in the DLC
唯有鲜血. These factors make Italy a rewarding yet potentially overwhelming nation for inexperienced players.
意大利 emerged from World War I on the side of the victorious Entente, having joined France and Britain in exchange for promises of substantial territorial gains. With the war's end, Italy had anticipated its promised reward would be commensurate with Italian losses in the Alps. However, at the 1919 Paris Peace Conference, the major powers,
法国,
英国, and the
美国, failed to honor most of these commitments. Italy received South Tyrol and Trieste, but Dalmatia was given to the newly formed
南斯拉夫. Regions Italy had long considered as Italian, such as Corsica, Savoy, Nice, and Tunisia, remained under French control, and most former German colonies went to Britain. This perceived betrayal, known as the “Mutilated Victory,” fueled national resentment and contributed to the rise of Fascism.
Before entering World War II, Italy annexed
埃塞俄比亚和
阿尔巴尼亚. Although bound to
德国 by the Pact of Steel, it remained neutral until June 1940, joining the war to claim French territories such as Corsica, Savoy, and Nice. In 1941, Italy joined Germany and Hungary in the invasion of
南斯拉夫, annexing most of coastal Dalmatia and nearby inland areas.
Aside from these successes, however, Italy's military performance was poor. Its forces failed to make significant gains in France before the armistice, suffered a disastrous defeat in
希腊 in late 1940, and botched an invasion of British Egypt, advancing briefly before being driven back in Operation Compass. By early 1943, the Allies had expelled Italy from Africa entirely. That summer, Allied forces invaded the Italian mainland, leading to Mussolini’s downfall and the collapse of his government.
Following the armistice with the Allies, Marshal Pietro Badoglio’s royal government saw much of Italy swiftly occupied by Germany. In the north, the Germans installed Mussolini as head of the puppet Italian Social Republic, based in the town of Salò between Milan and Venice. Badoglio and the king fled to Brindisi in the south without issuing orders to the army. The royal government, controlling southern Italy, declared war on Germany and claimed authority over the entire nation, sparking a brief but destructive civil war marked by partisan resistance. By spring 1945, with the war's end, Italy lost Istria and the city of Zadar to Yugoslavia, as well as all its African colonies. In the postwar years, Italy recovered and became a founding member of the
欧洲联盟 alongside
法国, Germany (then divided into
西德和
东德), and the Low Countries.
意大利’s base game events include annexing
阿尔巴尼亚, claiming
南斯拉夫 territory, fortifying the Alps, negotiating a technology pact with
德国, demanding the Balearic Islands from
西班牙, and requesting control of
维希法国's Corsica and Savoy from Germany. With the
唯有鲜血 DLC 已启用, Italy also receives events related to the Second Italo-Ethiopian War, triggered if the conflict stalls and Italy seeks a negotiated peace.
意大利’s decisions focus on consolidating control over its African colonies by managing irregular troops, creating the puppet state of
Italian East Africa, and later supporting it with aid and granting it additional territory. They also enable diplomatic actions in the Balkans,
希腊, and
土耳其, including establishing puppet states, demanding territory, and offering land in exchange for alliances.
With Mussolini in power, Italy gains access to the unique 领袖下达的任务 system, where the Duce periodically issues timed objectives. Examples include expanding military strength (army, navy, air force), stockpiling fuel, or raising compliance in subject states. Completing a mission grants temporary national spirits that enhance the relevant area, such as reduced fuel consumption and increased supply range for a fuel stockpile mission, while failure results in penalties like higher supply usage and reduced fuel gain from oil. The national focus To Live As A Lion shortens mission timers but increases the rewards for success.
意大利, as one of the seven major powers, gets a unique national focus tree.
The Italian national focus tree can be divided into 8 branches and 15 sub-branches:
意大利 开局拥有以下国家精神:
If Italy has a king, its spirits are named Regio Esercito, Regia Aeronautica, and Regia Marina. Without a king, they are Esercito Italiano, Aeronautica Italiana, and Marina Italiana.
With the DLC
反抗暴政 已启用, Ricostruzione Industriale grants Military Industrial Organisation cost reductions instead.
意大利 begins with 4 research slots available; 2 more can be unlocked through the national focus tree.
| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
无
|
|
没有
|
|
| 陆军学说 | 海军学说 | 空军学说 |
|---|---|---|
|
|
「无」 |
| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
无
|
|
没有
|
未启用《抵抗运动》
|
| 陆军学说 | 海军学说 | 空军学说 |
|---|---|---|
|
|
|
意大利 为各种科技与装备设有一些独特名称,列于此处。请注意,通用名称不在此列。
| 类型 | 1918 | 1936 | 1939 | 1940 | 1942 | 1944 |
|---|---|---|---|---|---|---|
| 步兵装备 | Carcano M91 | Carcano M38 | MAB-38 | FNAB-43 | ||
| 摩托化步兵 | Fiat 626 | |||||
| 机械化 | CVP-4 | Fiat 727 | Breda 61 | |||
| 装甲车 |
AB611 | AB40 | AS.42 |
| 科技年份 | 轻型(反坦克/自行火炮/防空) | 中型(反坦克/自行火炮/防空) | Modern | 重型(反坦克/自行火炮/防空) | Super-Heavy |
|---|---|---|---|---|---|
| 1918 | Fiat 3000 | ||||
| 1934 | L3 (L3 cc / NA / NA) | P75 | |||
| 1936 | L6 (Semovente 47/32 / NA / NA) | ||||
| 1938 | M11/39 | ||||
| 1940 | M16 (Semovente 75/34 / Semovente M 41 75/18 / NA) | P26 (NA / Semovente da 149/40 / NA) | |||
| 1941 | L8 | 领袖 | |||
| 1943 | M20/43 (Semovente M41M 90/53 / Semovente M42L 105/25 / Semovente M15/42) | P43 | |||
| 1945 | P45 | ||||
| 备注:若无一步不退,中型坦克 I 与 II 将推迟一年解锁。 | |||||
| 科技年份 | 防空炮 | 火炮 | 反坦克炮 |
|---|---|---|---|
| 1934 | Cannone da 75/27 | ||
| 1936 | Breda Mod. 35 | Cannone da 37/45 | |
| 1939 | Obice da 149/19 | ||
| 1940 | Cannone-Mitragliera da 37/54 | Cannone da 47/32 mod. 35 | |
| 1942 | Obice da 210/22 modello 35 | ||
| 1943 | Cannone da 90/53 mod. 41 | Cannone da 75/32 mod. 37 |
意大利 is located in Southern Europe, comprising the Italian Peninsula and the islands of Sicily and Sardinia to the west. Italy borders
法国 to the northwest,
瑞士和
奥地利 to the north, and
南斯拉夫 to the east. It is surrounded by the Adriatic Sea to the east and the Mediterranean Sea to the south and west. Italy's central location on the Mediterranean allows Italy to be a dominant force in the region. It also controls the enclave of Zara on the Dalmatian coast and the Dodecanese in the Aegean Sea, along with African colonies in
Libya,
厄立特里亚, and
Somalia.
Italy’s terrain is predominantly hilly, with the peninsula featuring narrow coastal plains on both the eastern and western sides of its rugged central spine. The Alps dominate the north, while the Apennine Mountains run the length of the mainland. Flatlands are found mainly in the south and on the island of Sicily.
意大利 owns 16 core and 13 colonial states.
| 州 | 城市 | 地形(省份数) | 区域 | 是否核心州 | ||
|---|---|---|---|---|---|---|
| 阿布鲁佐 | Ancona | 1 | 城市区 | 2,979,335 | ||
| 班加西 | Bengasi | 3 | 荒地 | 82,535 | ||
| 卡拉布里亚 | Reggio Calabria | 1 | 发达乡村区 | 1,772,000 | ||
| 坎帕尼亚 | Napoli | 20 | 城市区 | 4,240,000 | ||
| 昔兰尼加 | – | – | 荒地 | 8,808 | ||
| 德尔纳 | Tobruk | 5 | 荒地 | 45,628 | ||
| Dodecanese | Rodi | 1 | 小岛 | 120,000 | ||
| El Agheila | – | – | 荒地 | 40,431 | ||
| 艾米利亚-罗马涅 | Bologna Ferrara Parma |
5 3 1 |
密集城市区 | 3,202,401 | ||
| 厄立特里亚 | Asmara Biscia Massaua |
3 1 1 |
乡村区 | 600,600 | ||
| 伊斯特拉 | Fiume | 1 | 发达乡村区 | 125,850 | ||
| Jubaland | Kismaayo | 1 | 牧区 | 1,028,895 | ||
| 拉齐奥 | Anzio Roma |
1 40 |
城市区 | 2,781,971 | ||
| 利比亚沙漠 | – | – | 荒地 | 42,633 | ||
| 滨海区 | Trieste | 3 | 城市区 | 1,038,159 | ||
| Lombardy | Brescia Milano |
3 15 |
大都市区 | 5,597,704 | ||
| Piedmont | Genova Torino |
10 5 |
大都市区 | 4,765,476 | ||
| 普利亚 | Bari Brindisi Foggia Taranto |
3 3 3 15 |
城市区 | 2,642,000 | ||
| 撒丁岛 | Cagliari Sassari |
3 2 |
发达乡村区 | 991,921 | ||
| Sicily | Catania Messina Palermo Siracusa |
5 5 20 1 |
城市区 | 3,836,571 | ||
| Sirte | – | – | 荒地 | 13,213 | ||
| 索马里兰 | Mogadiscio | 3 | 乡村区 | 771,671 | ||
| South Tyrol | Bolzano | 1 | 发达乡村区 | 298,290 | ||
| 特伦蒂诺 | Trento | 1 | 发达乡村区 | 370,739 | ||
| Tripoli | Tripoli | 10 | 发达乡村区 | 469,136 | ||
| Tripolitania | – | – | 荒地 | 17,617 | ||
| Tuscany | Firenze La Spezia Livorno Lucca |
3 1 1 1 |
密集城市区 | 3,084,933 | ||
| 威尼托 | Padova Venezia Verona |
3 10 1 |
密集城市区 | 3,963,151 | ||
| Zadar | 扎拉 | 5 | 飞地 | 18,000 |
Italy starts with 60%
and 80%
base. These are changed to 42%
and 55%
after modifiers.
Italy is one of the primary
Fascist nations, governed under a fascist regime. In both the 1936 and 1939 scenarios, the popularity of its political parties remain unchanged. Benito Mussolini’s Partito Nazionale Fascista dominates with overwhelming support at 76%, followed by the democratic Partito Popolare Italiano with a significant 22%, and the communist Partito Comunista Italiano holding a marginal 2%.
意大利 的起始政党。
意大利
的可能国家领袖。
| 意识形态 | 肖像 | 名称 | 党派 | 特质 | 效果 | 可用 |
|---|---|---|---|---|---|---|
社会主义 |
|
费鲁乔·帕里 | Partito Popolare Italiano | 抵抗度领袖 |
|
初始民主派领袖
|
自由主义 |
|
伊万诺埃·博诺米 | Partito Democratico del Lavoro | 温和改革派 |
|
|
保守主义 |
|
阿尔契德·加斯贝利 | Democrazia Cristiana | 政治大师 |
|
|
保守主义 |
|
维托里奥·埃马努埃莱三世 | Partito Popolare Italiano | 士兵国王 |
|
Known as "Augustus Vittorio Emanuele" if the |
保守主义 |
|
翁贝托二世 | Partito Popolare Italiano | Inexperienced Monarch Eager Commander |
|
Known as "Augustus Umberto" if the |
保守主义 |
|
National Military Junta | Partito Popolare Italiano | 大议事会 |
|
|
社会主义 |
|
Comitato di Liberazione Nazionale | Partito Popolare Italiano | 反法西斯委员会 |
| |
马克思主义 |
|
帕尔米罗·陶里亚蒂 | Partito Comunista Italiano | 保守的共产主义者 | 初始共产主义领袖
| |
马克思主义 |
|
安东尼奥·葛兰西 | Partito Comunista Italiano | Indisposed Political Scientist |
| |
斯大林主义 |
|
桑德罗·佩尔蒂尼 | Partito Socialista Italiano | 坚定的反法西斯者 |
|
|
马克思主义 |
|
Comitato di Liberazione Nazionale | Partito Comunista Italiano | 反法西斯委员会 |
| |
法西斯主义 |
|
贝尼托·墨索里尼 | Partito Nazionale Fascista | 领袖 |
|
开局领导人"Il Duce" can be upgraded if focuses Known as "Augustus Mussolini" if the |
| Lion Tamer |
|
Trait gained if focus | ||||
| Capo Supremo |
Trait gained if focus | |||||
法西斯主义 |
|
法西斯大议会 | Partito Nazionale Fascista | 大议事会 |
|
|
法西斯主义 |
|
伊塔洛·巴尔博 | Partito Nazionale Fascista | 航空英雄 |
| |
法西斯主义 |
|
迪诺·格兰迪 | Partito Nazionale Fascista | 巧舌如簧 |
|
|
| 巧舌如簧 |
|
| ||||
Despotism |
|
维托里奥·埃马努埃莱三世 | Partito Nazionale Monarchico | 士兵国王 |
|
初始中立派领袖
Known as "Augustus Vittorio Emanuele" if the |
Despotism |
|
翁贝托二世 | Partito Nazionale Monarchico | Inexperienced Monarch Eager Commander |
|
Known as "Augustus Umberto" if the |
温和主义 |
|
Comitato di Liberazione Nazionale | Partito Nazionale Monarchico | 反法西斯委员会 |
| |
Oligarchy |
|
National Military Junta | Partito Nazionale Monarchico | 大议事会 |
|
|
Despotism |
|
教宗庇护十一世 | Partito Nazionale Monarchico | Supreme Pontiff Temperamental |
|
|
Oligarchy |
|
教宗庇护十二世 | Partito Nazionale Monarchico | Supreme Pontiff Grand Master of the Equestrian Order of the Holy Sepulcher of Jerusalem |
|
|
意大利 has several notable formable nation options. Its two primary formables are
大意大利 and the
罗马帝国, both of which can be unlocked through the Culto del Duce or Convene the Grand Council national focus paths. These two are mutually exclusive, and the
罗马帝国 has no ideology requirement. If
Democratic, such as by taking the 民主国王 focus, Italy can also form the
欧洲联盟. However, pursuing the 反抗领袖 branch will prevent the formation of Greater Italy or the Roman Empire. When formed, these nations grant Italy a vast number of cores.
Italy begins the 1936 scenario at war with
埃塞俄比亚, a conflict that will dominate the early months of the game. Italian technological and numerical superiority generally ensures victory barring player intervention, especially if reinforcements are pulled from mainland Italy to reinforce the campaign. With the
唯有鲜血 DLC enabled, Italy is incentivized to end the war quickly, as Ethiopia can take the Boarding the Train focus to form a government-in-exile if the war drags on enough time, prolonging the conflict and preventing Italy from fully annexing or puppeting the region.
At the 1936 start, Italy has no alliances but is guaranteeing
阿尔巴尼亚. Diplomatic options include joining
德国 and the Axis, forming an independent faction with
国民西班牙, or allying
法国 if it turns fascist.
意大利
的部长与军事幕僚。
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| Gian Galeazzo Ciano | Hierarch - Minister of Foreign Affairs | 75 | ||
| 迪诺·格兰迪 | Hierarch - Minister of Justice | 75 | ||
| Giuseppe Bottai | Hierarch - Minister of Education |
|
75 | |
| Renato Ricci | Hierarch - Minister of Corporations | 75 | ||
| Mario Roatta | 神秘绅士 |
|
150 | |
| Giovanni Marinelli | 恐怖亲王 |
|
150 | |
| Giacomo Acerbo | 军工实业家 | 150 | ||
| Paolo Thaon di Revel | 军需总监 | 150 | ||
| Carlo Favagrossa | 军备组织者 | 150 | ||
| Alberto Beneduce | 工业巨头 | 150 | ||
| Guido Jung | 金融专家 |
|
|
150 |
| Adelchi Serena | 沉默的实干家 |
|
150 | |
| Curzio Malaparte | 编辑 |
|
150 | |
| Serafino Mazzolini | 意识形态斗士 |
|
150 | |
| Roberto Farinacci | 幕后暗算者 |
|
150 | |
| Carlo Scorza | 法西斯煽动家 |
|
150 | |
| Vittorio Emanuele Orlando | Old Figurehead |
|
|
150 |
| Luigi Einaudi | 金融专家 |
|
|
150 |
| Pietro d'Acquarone | 坚定的君主主义者 |
|
|
150 |
| Alberto de'Stefani | 经济学家 |
|
|
150 |
| 伊万诺埃·博诺米 | 民主改革者 |
|
150 | |
| 阿尔契德·加斯贝利 | Voice of Restraint |
|
|
150 |
| Mario Scelba | Minister of Posts and Telegraphs |
|
150 | |
| Guido de Ruggiero | Liberal Professor |
|
150 | |
| Alberto Tarchiani | 工业巨头 |
|
150 | |
| Giuseppe Borea | Anti-Fascist Chaplain |
|
|
150 |
| Amadeo Bordiga | 共产主义革命者 |
|
150 | |
| Luigi Longo | El Gallo |
|
150 | |
| 帕尔米罗·陶里亚蒂 | 马克思主义原教旨主义者 |
|
|
150 |
| 桑德罗·佩尔蒂尼 | 马克思主义哲学家 |
|
150 | |
| Antonio Pesenti | 经济学家 |
|
|
150 |
| Fausto Gullo | Minister of Peasants |
|
|
150 |
| Giulio Paggio | Partisans Organizer |
|
|
150 |
| Ignazio Silone | 革命诗人 |
|
150 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| 鲁道夫·格拉齐亚尼 | 大战略专家 |
|
|
150 |
| 乔瓦尼·梅塞 | 机动战专家 |
|
150 | |
| 朱塞佩·菲奥拉万佐 | 大舰队倡导者 |
|
– | 150 |
| 安杰洛·亚基诺 | 海军理论家 |
|
|
100 |
| 阿梅代奥·梅科齐 | 突击航空 |
|
– | 150 |
| 雷纳托·桑达利 | 空战理论家 |
|
– | 100 |
| 罗密欧·贝尔诺蒂 | 海军航空先驱 |
|
– | 100 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| Pietro Badoglio | 陆军士气(专家) |
|
– | 100 |
| Emilio De Bono | 陆军防御(专精) |
|
– | 50 |
| Ugo Cavallero | Army Organization (Specialist) |
|
– | 50 |
| Alberto Pariani | 陆军机动(专家) |
|
|
100 |
| Giovanni Duca | 陆军操练(专家) |
|
|
100 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| Inigo Campioni | 决战(专精) |
|
– | 50 |
| Domenico Cavagnari | 破交作战(专家) |
|
– | 50 |
| Arturo Riccardi | 海军航空兵(专家) |
|
|
50 |
| Raffaele de Courten | 破交作战(专家) |
|
100 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| 伊塔洛·巴尔博 | 全天候(专家) |
|
|
100 |
| Rino Corso Fougier | Air Safety (Specialist) |
|
– | 50 |
| Francesco Pricolo | 空军改革者(专家) | – | 100 | |
| Aldo Pellegrini | Ground Support (Specialist) |
|
– | 50 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| Vittorio Ambrosio | 骑兵(专家) |
|
– | 100 |
| Alfredo Guzzoni | 步兵(专家) |
|
|
100 |
| Alberto Da Zara | 反潜(专精) |
|
– | 50 |
| Carlo Bergamini | 主力舰(专家) |
|
– | 100 |
| Ettore Muti | 战术轰炸(专家) |
|
|
100 |
| Marziale Cerutti | 空战训练(专家) |
|
|
100 |
| Silvio Scaroni | 轰炸机拦截(专家) |
|
|
100 |
| Luigi Mascherpa | Naval Air Defense (Specialist) |
|
|
50 |
| Achille Starace | 陆军后勤(专精) |
|
50 | |
| Mario Roatta | Army Regrouping (Specialist) |
|
50 | |
| Randolfo Pacciardi | 陆军重整(专家) |
|
50 |
| 肖像 | 名称 | 特质 | 要求 | |||||
|---|---|---|---|---|---|---|---|---|
|
贝尼托·墨索里尼 | 1 | 2 | 1 | 1 | 1 |
| |
|
Giuseppe Piéche | 2 | 1 | 2 | 2 | 2 |
| |
|
Emilio De Bono | 1 | 1 | 1 | 1 | 1 | – | |
|
伊塔洛·巴尔博 | 1 | 1 | 1 | 1 | 1 | – | |
|
Mario Ricci | 3 | 2 | 3 | 2 | 2 | ||
|
Pietro Badoglio | 1 | 1 | 2 | 1 | 2 | – | |
|
鲁道夫·格拉齐亚尼 | 2 | 3 | 2 | 2 | 1 |
|
| 肖像 | 名称 | 特质 | 要求 | |||||
|---|---|---|---|---|---|---|---|---|
|
Ada Gobetti | 2 | 1 | 2 | 2 | 2 |
| |
|
Alessandro Pirzio Biroli | 1 | 2 | 1 | 1 | 1 |
| |
|
Alfredo Guzzoni | 1 | 1 | 1 | 1 | 1 |
| |
|
Amedeo Guillet | 3 | 3 | 2 | 2 | 3 |
| |
|
Annibale Bergonzoli | 2 | 2 | 2 | 1 | 2 |
| |
|
Carlo Geloso | 1 | 1 | 1 | 1 | 1 | – | |
|
Carlo Vecchiarelli | 1 | 1 | 1 | 1 | 1 | – | |
|
Ettore Baldassarre | 2 | 2 | 1 | 2 | 2 |
| |
|
Ettore Bastico | 1 | 1 | 1 | 1 | 1 |
| |
|
Ezio Rosi | 1 | 1 | 1 | 1 | 1 | – | |
|
Francesco Zingales | 1 | 1 | 1 | 1 | 1 |
| |
|
Giovanni Duca | 2 | 3 | 1 | 1 | 2 | ||
|
乔瓦尼·梅塞 | 4 | 4 | 3 | 2 | 4 | – | |
|
Giuseppe de Stefanis | 2 | 2 | 1 | 2 | 2 |
| |
|
Giuseppe Tellera | 1 | 1 | 1 | 1 | 1 |
| |
|
Hamid Idris Awate | 2 | 2 | 2 | 1 | 2 |
| |
|
Ibrahim Farag Mohammed | 2 | 2 | 2 | 1 | 2 |
| |
|
Italo Gariboldi | 1 | 1 | 1 | 1 | 1 | – | |
|
Luigi Longo | 1 | 1 | 1 | 1 | 1 |
| |
|
Mario Berti | 1 | 1 | 1 | 1 | 1 | – | |
|
Mario Roatta | 1 | 1 | 1 | 1 | 1 |
| |
|
Mario Robotti | 1 | 1 | 1 | 1 | 1 | – | |
|
Mario Vercellino | 1 | 1 | 1 | 1 | 1 | – | |
|
Norma Barbolini | 2 | 3 | 1 | 1 | 2 | ||
|
Pietro Pintor | 1 | 1 | 2 | 1 | 2 |
| |
|
Pompeo Colajanni | 2 | 2 | 1 | 2 | 2 | ||
|
Prince Adalberto | 1 | 1 | 1 | 1 | 1 | – | |
|
Prince Filiberto | 2 | 2 | 2 | 1 | 2 |
| |
|
翁贝托亲王 | 1 | 1 | 1 | 1 | 1 | – | |
|
Randolfo Pacciardi | 1 | 1 | 1 | 1 | 1 | ||
|
Sebastiano Visconti Prasca | 1 | 1 | 1 | 1 | 1 | – | |
|
Ubaldo Soddu | 1 | 1 | 1 | 1 | 1 |
| |
|
Ugo Luca | 1 | 1 | 1 | 1 | 1 |
| |
|
Ugo Cavallero | 2 | 1 | 1 | 2 | 3 | – | |
|
Vittorio Ambrosio | 1 | 1 | 1 | 1 | 1 | – |
| 肖像 | 名称 | MNV |
COR |
特质 | 要求 | |||
|---|---|---|---|---|---|---|---|---|
|
Alberto Da Zara | 3 | 3 | 2 | 3 | 2 | – | |
|
安杰洛·亚基诺 | 2 | 2 | 1 | 3 | 1 |
| |
|
Carlo Bergamini | 2 | 3 | 1 | 2 | 1 | – | |
|
朱塞佩·菲奥拉万佐 | 3 | 2 | 2 | 4 | 2 | – | |
|
Giuseppe di Bartalo | 1 | 1 | 1 | 1 | 1 | – | |
|
Inigo Campioni | 3 | 2 | 2 | 3 | 3 | – | |
|
Junio Valerio Borghese | 3 | 4 | 1 | 3 | 2 |
| |
|
Prince Aimone | 2 | 2 | 2 | 2 | 2 | – |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
DLC |
|---|---|---|---|---|---|---|
|
Ferrovie dello Stato Italiane | 铁路公司 |
|
|
75 | |
|
Agip | 炼油财团 |
|
150 | ||
|
Danieli | 工业财团 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级: |
|
150 | |
|
Terni Industria ed Elettricità | 工业财团 |
完成焦点「现代化南方」与「新工业化计划」会使该设计师额外升级: |
|
150 | |
|
Italcementi | 建筑公司 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
|
|
150 | |
|
Astaldi | 建筑公司 |
完成焦点「现代化南方」与「新工业化计划」会使该设计师额外升级: |
|
150 | |
|
Ducati Energia | 电子学财团 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
|
|
150 |
意大利
的设计公司。
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
DLC |
|---|---|---|---|---|---|---|
|
Fiat | 坦克设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
DLC |
|---|---|---|---|---|---|---|
|
CRDA | 战列舰队设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
Odero-Terni-Orlando | 地中海舰队设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
Navalmeccanica | 护航舰队设计商 |
完成焦点「现代化南方」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
安科纳海军船厂 | 袭击舰队设计商 |
完成焦点「现代化南方」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
托西海军船厂 | 潜艇设计师 |
完成焦点「现代化南方」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
DLC |
|---|---|---|---|---|---|---|
|
Macchi | 轻型飞机设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
Savoia-Marchetti | 多用途飞机设计师 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
Caproni | 近距空中支援设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
Piaggio | 重型飞机设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
IMAM | 中型飞机设计商 |
完成焦点「现代化南方」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 | |
|
CRDA-CANT | 海军飞机设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
75 | |
|
菲亚特航空 | 专注航程的飞机设计师 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
75 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
DLC |
|---|---|---|---|---|---|---|
|
Beretta | 步兵装备设计商 |
Completing the focuses
|
|
150 | |
|
Lancia | 摩托化装备设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级: |
|
150 | |
|
Breda | 火炮设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
|
|
150 | |
|
Brescia Arsenal | 支援装备设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级:
|
|
150 | |
|
Officine Meccaniche | 摩托化装备设计商 |
|
150 | ||
|
Ansaldo | 列车设计商 |
完成焦点「加强北方工业」与「新工业化计划」会使该设计师额外升级: 选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
|
150 |
意大利 可使用这些军工产业组织。
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意大利 开局拥有以下法案:
| 征兵法案 | 贸易法案 | 经济法令 |
|---|---|---|
|
|
|
*Italy begins with the Conscription Law 大规模征兵 in the 1939 start.
意大利 begins with a modest industry compared to other major powers, at just 56 factories, which is a bit below that of the other European major powers. The country's limited production and construction power will seriously undermine its war effort if not dealt with swiftly.
年份 |
军用工厂 |
海军船坞 |
民用工厂 |
燃料筒仓 |
Refineries |
建筑槽位 |
|---|---|---|---|---|---|---|
| 1936 | 20 | 15 | 21 (-10) | 1 | 0 | 110 |
*红色 中的数字表示生产消费品所需的民用工厂数量,依据经济法案以及军用与民用工厂总数向上取整。
意大利 begins with a rather limited resource pool, with access to a decent supply of steel and aluminum but lacking a sufficient supply of most other resources. This shortage should be addressed early, as it can leave Italy heavily reliant on trade, consuming valuable civilian factories, and trade opportunities will inevitably diminish once global conflict begins.
年份 |
石油 |
铝 |
橡胶 |
钨 |
钢铁 |
铬 |
煤 |
|---|---|---|---|---|---|---|---|
| 1936 | 5* (-1) | 103 (-26) | 0 | 2 | 109 (-27) | 4 (-1) | 7 (-2) |
*这些数字表示游戏开始一小时后可用的资源量。红色 中的数字表示因贸易法案而留作出口的资源量。
*With
博斯普鲁斯之战, Italy gets access to all of
阿尔巴尼亚's
石油.
| 类型 | # 1936 | # 1939 | |
|---|---|---|---|
| 步兵 | 22 | 59 | |
| 非正规步兵 | 5 | ||
| 民兵 | 7 | 0 | |
| 山地兵 | 5 | 8 | |
| 骑兵 | 4 | 2 | |
| 摩托化步兵 | 0 | 2 | |
| 轻型坦克 | 3 | 20 | |
| 师总数 | 46 | 96 | |
| 已用人力 | 264.00K | 590.30K | |
The Regio Esercito (Royal Army) is a sizable land force, fielding a mix of regular infantry, colonial infantry, militia, and specialized units such as mountaineers and light tank divisions. In 1936, it comprises 46 divisions totalling roughly 264,000 men, spread across the Italian mainland and colonial possessions in Africa.
While many formations are of reasonable quality, a significant proportion consist of outdated or lightly equipped colonial and irregular units, limiting their combat effectiveness against modern opponents. Mechanized and motorized capabilities are minimal, with only a few light tank divisions and no dedicated motorized divisions at the start. Of note is that these “light tank” divisions are more akin to cavalry formations, fielding 4 cavalry, 2 motorized infantry, and just a single light tank battalion each.
Despite these shortcomings, Italy’s varied unit roster will be sufficient for the ongoing conflict in
埃塞俄比亚. However, significant modernization and expansion will be essential if the Regio Esercito is to compete with the better-equipped armies of
法国 or the
英国.
Italy starts with the 大规模作战计划 land doctrine.
| 师 | 名称列表 | # 1936 | # 1939 | 支援连 | 战斗营 |
|---|---|---|---|---|---|
| 步兵师 | 17 | 0 | 6x | ||
| 步兵师 | 0 | 47 | 6x | ||
| 山地师 | 5 | 8 | 6x | ||
| CC.NN. Infantry Division | 7 | 0 | 6x | ||
| 骑兵师 | 3 | 3 | 4x | ||
| Cavalry Regiment | 2 | 0 | 4x | ||
| Colonial Division | 0 | 3 | 4x | ||
| Colonial Division | 2 | 5 | 4x | ||
| Colonial Division | 2 | 2 | 4x | ||
| Colonial Division | 1 | 2 | 4x | ||
| Irregular Bands | 0 | 0 | 4x | ||
| Spahis Squadron Groups | 2 | 2 | 3x | ||
| Irregular Bands | 1 | 1 | 4x | ||
| Irregular Bands | 2 | 2 | 4x | ||
| Dubat Bands | 2 | 2 | 4x | ||
| 摩托化师 | 0 | 10 | 6x | ||
| 摩托化师 | 0 | 2 | 7x | ||
| 装甲师 | 0 | 3 | 4x | ||
| 骑兵师 | 0 | 4 | 2x | ||
| * 标记的是在 1939 年开局中被移除的师。 ^ 标记仅存在于 1939 年开局中的师。 | |||||
| 名称 | Italian Name |
|---|---|
| Colonial Division | Divisione F. Coloniale |
| Irregular Band | Gruppo Bandi Irregolari |
| Dubat Bands | Banda di Confine dei Dubat |
| 装甲师 | Divisione Corazzata |
| 山地师 | Divisione Alpina |
| Marine Regiment | Reggimento di Sbarco |
| 守备师 | Divisione Costiera |
| Meharist Squadron Group | Gruppo Squadroni Meharisti |
| Gruppo Bande a Camello | Gruppo Bande a Cavallo |
| 摩托化师 | Divisione Motorizzata |
| 机械化师 | Divisione Meccanizzata |
| Cavalry Regiment | Reggimento di Cavalleria |
| 骑兵师 | Divisione Celere |
| Colonial Cavalry | Gruppo Cav. Coloniale |
| Savari Squadron Groups | Gruppo Squadroni Savari |
| Spahis Squadron Groups | Gruppo Squadroni Spahis |
| Mounted Irregular Bands | Gruppo Bande a Cavallo |
| 伞兵师 | Divisione Paracadutisti |
| 步兵师 | Divisione di Fanteria |
| CC.NN. Infantry Division | Divisione CC.NN. |
| If the Roman Empire has been formed: | |
| Roman Infantry Legions | Legio X |
| Roman Cavalry Formation | Equites X |
| Roman Armored Legions | Legio Loricatorum X |
| Roman Mech. Legions | Legio Mechanica X |
| Roman Paratrooper Legions | Legio Caeli X |
| Roman Auxiliaries | Auxilia X |
| Roman Mountain Legions | Legio Mons X |
| Roman Marine Units | Classica X |
| Roman Motorised Legions | Legio Motricium X |
| 类型 | # 1936 | # 1939 | |
|---|---|---|---|
| 战列舰 | 2 | ||
| 重巡洋舰 | 8 | ||
| 轻巡洋舰 | 11 | 14 | |
| 驱逐舰 | 82 | 125 | |
| 潜艇 | 51 | 97 | |
| 运输船队 | 200 | ||
| 舰船总数 | 154 | 246 | |
| 已用人力 | 51.30K | 74.45K | |
The Regia Marina (Royal Navy) is sizeable and ranks among the most modern navies of the Second World War, with access to all 1936 hulls, batteries, and armor configurations. The only major omission is the lack of carriers, and given the significant industrial investment required, their construction may not be an immediate priority.
While some vessels in service are older models, Italy has several modern battleships, cruisers, destroyers, and submarines under construction, notably two 1936 Littorio-class and two Conte di Cavour-class battleships, many of which are nearing completion.
With sustained investment, the Regia Marina has the potential to contest control of the Mediterranean, though doing so against both the Royal Navy and the Marine Nationale will demand a significant resource commitment. Its role is vital in safeguarding the maritime supply lifeline to North Africa, as failure to protect these convoys would allow the Allies to raid them with impunity, threatening the entire campaign.
Italy’s starts with the 存在舰队 naval doctrine, and the nation’s unique Regia Marina national spirit grants a +10.00% Attack bonus to ships fighting alongside the Pride of the Fleet.
| 类型 | Class | Hull | 发动机 | # 1936 | # 1939 | 设计说明 | ||
|---|---|---|---|---|---|---|---|---|
| BB | Andrea Doria* | 早期重型舰船 | 重型 I | 2 | 2x Heavy Battery I, 2x Secondary Battery I, 2x Anti-Air I, Fire Control 0, Battleship Armor I | |||
| BB | Conte Di Cavour | 早期重型舰船 | 重型 II | 2 | 2 | 2x Heavy Battery I, 2x Secondary Battery I, Anti-Air I, Fire Control 0, Battleship Armor I, Floatplane Catapult I | ||
| BB | Littorio | 基础型重型舰船 | Heavy III | 2 | 2 | 2x Heavy Battery II, 2x Secondary Battery II, 2x Anti-Air I, Fire Control 0, Battleship Armor II, Floatplane Catapult II | ||
| BB | Caio Duilio*^ | 早期重型舰船 | 重型 II | 2 | 2x Heavy Battery I, 2x Secondary Battery I, 3x Anti-Air I, Fire Control 0, Battleship Armor I | |||
| CA | San Giorgio* | 岸防舰 | 巡洋舰 I | 1 | 1 | Medium Battery I, 2x Secondary Battery I, 2x Anti-Air I, Fire Control 0, Cruiser Armor II, Torpedo Launcher I | ||
| CA | Bolzano | 基础巡洋舰 | 巡洋舰 II | 1 | 1 | 2x 中型主炮 I、2x 防空 I、火控 0、巡洋舰装甲 I、水上飞机弹射器 I | ||
| CA | Trento* | 基础巡洋舰 | 巡洋舰 II | 2 | 2 | 2x 中型主炮 I、2x 防空 I、火控 0、巡洋舰装甲 I、水上飞机弹射器 I | ||
| CA | Zara* | 基础巡洋舰 | 巡洋舰 II | 4 | 4 | 2x Medium Battery I, 2x Anti-Air I, Fire Control 0, Cruiser Armor II, Floatplane Catapult I | ||
| CL | Duca degli Abruzzi | 基础巡洋舰 | 巡洋舰 II | 2 | 2 | 2x Light Cruiser Battery III, 2x Anti-Air II, Fire Control 0, Cruiser Armor I, Torpedo Launcher I, Floatplane Catapult II | ||
| CL | Giussano* | 早期巡洋舰 | 巡洋舰 II | 6 | 6 | 2x Light Cruiser Battery II, Anti-Air II, Fire Control 0, Torpedo Launcher I, Floatplane Catapult I | ||
| CL | Montecuccoli | 基础巡洋舰 | 巡洋舰 II | 3 | 1 | 4 | 2x Light Cruiser Battery II, Anti-Air I, Anti-Air II, Fire Control 0, Torpedo Launcher I, Floatplane Catapult I | |
| CL | Taranto* | 早期巡洋舰 | 巡洋舰 I | 2 | 2 | Light Cruiser Battery I, Fire Control 0, Cruiser Armor I, Torpedo Launcher I, Minelaying Rails | ||
| DD | Aquila* | 早期驱逐舰 | 轻型 I | 2 | Light Battery I, Torpedo Launcher I, Depth Charge I, Minelaying Rails | |||
| DD | Curtatone* | 早期驱逐舰 | 轻型 I | 49 | 46 | Light Battery I, Anti-Air I, Fire Control 0, Torpedo Launcher I | ||
| DD | Maestrale | 早期驱逐舰 | 轻型 II | 14 | 2 | 46 | Light Battery I, Anti-Air I, Fire Control 0, Torpedo Launcher I, Depth Charge I | |
| DD | Navigatori* | 早期驱逐舰 | 轻型 I | 17 | 17 | 轻型火炮 I、防空炮 I、火控系统 0、鱼雷发射器 I、深水炸弹 I、布雷轨 | ||
| DD | Soldati^ | 基础驱逐舰 | 轻型 II | 16 | 轻型主炮 II、防空 I、火控 0、鱼雷发射器 I、深水炸弹 I | |||
| SS | Bandiera* | 早期潜艇 | 潜艇 I | 11 | 11 | 2x 鱼雷发射管 I | ||
| SS | Calvi | 基础潜艇 | 潜艇 I | 2 | 1 | 32 | 2x 鱼雷发射管 I | |
| SS | Mameli* | 早期潜艇 | 潜艇 I | 17 | 17 | 鱼雷发射管 I | ||
| SS | Sirena* | 早期潜艇 | 潜艇 I | 21 | 23 | 鱼雷发射管 I | ||
| SS | Marcello^ | 基础潜艇 | 潜艇 II | 14 | 2 | 2x 鱼雷发射管 I | ||
| * 表示某个变体已「过时」。 ^ 标记仅存在于 1939 年开局中的变体。 舰种术语:
| ||||||||
| 类型 | |||||
|---|---|---|---|---|---|
| 战斗机 | 300 | 441 | |||
| 近距空中支援 | 48 | 36 | |||
| 海军轰炸机 | 72 | 0 | 48 | 0 | |
| 战术轰炸机 | 288 | 360 | 738 | 786 | |
| 飞机总数 | 708 | 708 | 1263 | 1263 | |
| 已用人力 | 19.92K | 21.36K | 40.02K | 40.98K | |
Upgrading the interwar fighters and bombers to at least 1936 level is a priority for the air force, as is simply expanding the country's contingent of fighters to a size that can achieve air superiority over the home land and sea regions to fend off strategic bombing and port strike missions. (The Allies (AI) can easily send over 1000 bombers and fighters respectively to Italy.) If carriers are to be built, naval bombers must also be developed to be deployed on them.
意大利 can release these nations as 傀儡国: 利比亚王国, 索马里苏丹国, 厄立特里亚. They have some manpower and no resources of value, and can complete the 通用国策树.
意大利 can also release 克罗地亚独立国 as 傀儡国 while keeping Core states - annex it after the 通用国策树 is complete (complete enough) - release 伦巴底-威尼西亚王国 as 傀儡国 while keeping Core states - annex it after the 通用国策树 is complete (complete enough). This would turn a tiny Enclave into an industrial district filled with developed infrastructure, air bases, civilian factories, military factories, and a large naval base.
If releasing the 傀儡国 states of 利比亚王国, 索马里苏丹国, 厄立特里亚 - consider asking some or all of them for Garrison Support - then release 伦巴底-威尼西亚王国 as a 傀儡国 while keeping Core states - causing Manpower to go from 748.17K to 784.68K (+36.51K Italians).
Note that 利比亚王国 territories and Zadar/Zara (伦巴底-威尼西亚王国/克罗地亚独立国 Rump State) are needed for the formation of the 罗马帝国. So, you may choose to not release these countries.
法国 can also release 索马里苏丹国 (in place where 吉布提 would be). So, 意大利 should release 索马里苏丹国 first.
Italy is an interesting country to play despite being the weakest of all starting Majors. It is unique in that it is the only nation that starts off at war with another nation in 1936, that being
埃塞俄比亚. Taking Ethiopia isn't a problem, but the war provides an easy early-game source of military experience for reformatting the Italian army divisions. Timing the end of the war is also important. End it too early and you likely will not be able to earn much experience for your generals and field marshals. End it too late and the war might just drain a large chunk of your manpower and/or equipment and the Spanish civil war might just start and end before you can finish the "支持民族主义西班牙" national focus. While the Ethiopian war and Spanish civil war is ongoing, build up your military and industry, you will need them later. Some traits you may want to get with a small number of generals are Mountaineer, Desert Fox, Infantry Leader and Trickster, whilst getting them to level 6 if possible (and making them field marshals should you wish). With the pair of aforementioned terrain-based traits, you will be able to get the Adaptable trait, arguably one of the best that the game has to offer. Its 45% terrain penalty reduction makes attacking into finicky terrain that you'll inevitably have to fight through in a historical game much easier, and thus is very much advised to acquire whenever possible, not just when playing Italy.
After Ethiopia, Italy can decide not only the fate of the Allies, but also the Axis. In order for Italy to disrupt
德国 (If Italy is going the "Italy first" route), all Italy has to do in the beginning is to invade
奥地利 before Anschluss and then attack
南斯拉夫 (causing
捷克斯洛伐克 to join as well) and then take Czechoslovakia after war with Yugoslavia. This can be difficult to pull off if Czechoslovakia fortifies, but successfully pulling it off will allow you to steal a lot of the low-hanging fruit that is normally meant for Germany, weakening them. Ironically, despite declaring war and making puppets from Austria, Czechoslovakia and Yugoslavia, this will still generate less world tension than what Germany can produce historically from taking aggressive action against said nations.
From here, Italy can choose to expand its alliance by creating further puppets from
匈牙利,
罗马尼亚和
土耳其. One has to watch the world tension, however, as if it rises to 25% or higher, the allies (France and the UK) will start guaranteeing nations you target, which can easily lead to nasty war with both nations. A war with both the French and British at this stage is likely going to be too much for Italy to handle, even with skilled play, so be careful.
That being said, sometimes Italy can take refuge in audacity. If world tension is below 80% and
法国 hasn't joined the Allies yet through a focus, Italy could complete the national focus "Go After France" (or justify a wargoal on a nation when world tension is over 25%, causing France to guarantee them) and strike them directly. France has a respectable military but Italy can relatively easily build up its own military to match them through superior units, though this might require stretching Italy's manpower pool somewhat. Be mindful, however, of the fact that France's military industry is horribly sloppy, at just 6 Military factories although, France's national focus tree can expand this quite a bit. If Italy builds up its military and industry (the faster the better), attacks France and manages to encircle and destroy enough units to cripple the French military, Italy could conceivably defeat France before 1940, allowing them to more than double their industrial potential if they annex France, or acquire a nice source of manpower if they puppet them.
From here, the path to supremacy lies open; Italy can either choose to strike at Germany or the United Kingdom and once those two are gone, the rest of Europe is within your reach. Only the
苏联 could theoretically present a threat to you anymore and that will most likely only become a factor towards the late game. Conquer enough land and you might just find yourself surpassing even Mussolini's wildest dreams and be able to restore the
罗马帝国.
If playing the more historical Axis alignment its worth noting that Italy is unique among the Axis of being within striking distance of the Middle East with its valuable and abundant Oil supplies. Using its North African holdings as a launching point and its ability to protect supply convoys through the Central and Eastern Mediterranean Italy is able to quickly seize not just the Suez but the entirety of the Allies Middle eastern territory. Just be sure to grab it all or else Vichy France will spawn and cut you off from further eastern expansion. Once this is done you are at your leisure to fabricate and push eastwards grabbing more Oil than you could possibly use from the weak Iraq and Iran. At this point you are then free to advance further into the British Raj and/or open up more fronts with the Soviet menace.
A robust and relatively straightforward strategy is to transition your military doctrine to "Superior Firepower" and deploy Support and Line Artillery (comprising Normal, Anti-Tank, and Anti-Air variants) in all of your divisions. In conjunction with fighters (for air supremacy), close-air-support planes (to assist ground divisions) and field hospitals (to conserve manpower, if resources permit), it is possible to both attack and defend against most enemy units with relative ease. Once a reliable source of fuel and sufficient factories to support it have been obtained, the fielding of various types of tanks (supported by motorized/mechanized infantry) can commence. This allows for the further augmentation of breakthrough capabilities, enabling the breaking of stalemates and the encirclement of enemy units for destruction.
It is of the utmost importance to maintain a vigilant watch over the Italian coastline. Italy is a peninsular nation with a lengthy coastline, which presents a significant challenge when confronting a maritime adversary like Britain. Failure to adequately address this vulnerability could have dire consequences. To prevent a hostile power from launching a similar invasion of Italy, it is advisable to construct coastal forts at all naval bases and station units there to repel any potential invaders. It is also advisable to maintain a reserve force in close proximity to the coastal forts, in order to repel any attempted landings by enemy forces and prevent the encirclement and destruction of the coastal forts themselves.
As for your naval units, Italy is a peninsular nation so maintaining naval supremacy in the Mediterranean will go a long way to protecting against possible naval invasions (something an AI-controlled Italy often falls victim to). In the early game, when naval dockyards are in limited supply, a decent early-game fleet would be a mixture of torpedo-equipped destroyers and gun-carrying light cruisers (both with added armor), with some heavy cruisers added here and there as resources permit. These ships are decently powerful while also being decently expendable and replaceable. In theory, the light and heavy cruisers should engage and destroy enemy screening ships, allowing the destroyers to attack and destroy enemy capital ships once the screen ships are down. Once you acquire more naval dockyards, this combo can be further augmented with the addition of more heavy cruisers and even battleships for heavier ordnance. The Mediterranean sea is small enough that Naval Bombers operating from airfields in coastal states should have enough range to cover most sea zones, allowing you to support your navy. This also makes Aircraft Carrier battleships somewhat redundant early on.
When it comes to dealing with enemy submarines, one could set up specialized "scout fleets" consisting of destroyers optimized for detecting submarines and ordered to "Do not engage". These scout fleets can scout the Mediterranean for submarines and if they find any, they will alert the actual attack fleets, allowing them to make their way over and attack the enemy submarines, damaging and hopefully destroying them. If Italy wants to further assist their navy, they could build ships (destroyers and cruisers) outfitted with minelayers and extensively mine the Mediterranean sea. Mines will cause enemy ships to suffer a speed penalty, making them move slower, which hampers everything from responding to and engaging your fleets, disengaging, and retreating from battles and fleeing from bad situations. Having enough friendly minefields around can allow the Italian navy to do a lot more risky/audacious maneuvers and get away with it, allowing them to punch above their weight against bigger enemies like the British Royal Navy and the French navy.
To avoid issues with fuel, Italy could invest in building fuel silos in peacetime and importing Oil to fill them up. If you manage to puppet
罗马尼亚 or any other nation that has a decent Oil reserve, you can import Oil at a discount. Once war does break out and fuel becomes harder to import, this can be remedied by occupying and/or annexing states that produce Oil. Alternatively, if conquering and/or importing Oil is not an available option, constructing synthetic fuel refineries can help address this. Just make sure to also protect these installations from enemy aggression as both fuel silos and oil refineries can be bombed by hostile planes and captured by enemy troops, so be careful.
领袖吃核弹(Duce Nuked'em) 作为法西斯意大利,用核弹轰炸洛杉矶。 |
至少它们准点运行! 以法西斯意大利开局,在你所有的核心州中拥有最高等级的铁路。 |
神圣、罗马且是一个帝国(Holy, Roman, and an Empire) 作为教皇,重建罗马。 |
披萨时间!(Pizza Time!) 以意大利开局,占领纽约、芝加哥和夏威夷。 |
收集所有的罗马 作为意大利,继续守住第一罗马,并夺得第二罗马和第三罗马 |
无关个人恩怨,阿道夫 作为意大利,在德奥合并之前夺取奥地利,并且绝不与法西斯德国加入同一阵营 |
今天不行(Not today) 作为共产主义意大利,将葛兰西从死亡边缘救回,让他成为意大利的领袖并组建意大利民族联盟。 |
斯大林,他有多少门炮? 作为教皇,使苏联投降 |
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| 苏联 |
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