| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
|
无
|
「无」 |
「无」 |
「无」 |
| 陆军学说 | 海军学说 | 空军学说 |
|---|---|---|
|
「无」 |
「无」 |
「无」 |
原页面:Mandatory Palestine
英属巴勒斯坦托管地 is a
英国
整合傀儡国 in the Middle East with a population of 934.280 K. It borders
黎巴嫩和
叙利亚 to the north,
外约旦 to the east, and
英国 Egypt to the west. It shares its sole core state with the releasable
Israel.
The
英国 gained control of the Palestine region from the
奥斯曼帝国 with it becoming a League of Nations mandate following World War I. The revolt of 1936–1939, also known as the Great Palestinian Revolt, is one of the formative events of Palestinian nationalism. Due to this revolt, the British began to warm towards the formation of Israel instead.
During World War II, between 1940 and 1941, several cities in the region would be attacked with bombing raids by
意大利. The British in 1942 also fearing that Erwin Rommel would be victorious in seizing Egypt or that
德国 would invade from Syria which was controlled by
维希法国, began to build a series defensive lines and fortifications in northern Palestine. In addition to this during 1943 Germany would start a propaganda campaign in the region to try and convince Palestinians Arabs to revolt against the British. This not only was not successful in then end but in fact several thousand Palestinians would volunteer for service in the British Army during the war.
巴勒斯坦, lacking a unique national focus tree, uses the generic national focus tree instead.
通用国策树有5个主要分支:
英属巴勒斯坦托管地 没有任何国家精神。
英属巴勒斯坦托管地开局拥有 2 个可用科研槽;另有 3 个可通过国策树解锁。
| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
|
无
|
「无」 |
「无」 |
「无」 |
| 陆军学说 | 海军学说 | 空军学说 |
|---|---|---|
|
「无」 |
「无」 |
「无」 |
| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
无
|
「无」 |
「无」 |
|
| 陆军学说 | 海军学说 | 空军学说 |
|---|---|---|
|
|
|
英属巴勒斯坦托管地 的装备没有任何独特外观名称。
英属巴勒斯坦托管地 拥有 1 个州。
| 州 | 城市 | 地形(省份数) | 区域 | ||
|---|---|---|---|---|---|
| 巴勒斯坦 | Al-Nasirah Jerusalem Tel Aviv Umm al-Rashrāsh |
1 3 1 0 |
乡村区 | 933,142 |
巴勒斯坦 以中立主义
开局,每 4 年举行一次选举。下一次选举在 1940 年 1 月。
巴勒斯坦 开局拥有以下政党:
巴勒斯坦
的可能国家领袖。
英属巴勒斯坦托管地 starts as an
整合傀儡国 of the
英国.
Ministers and military staff of
巴勒斯坦.
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| 随机 | 共产主义革命者 |
|
|
150 |
| 随机 | 民主改革者 |
|
|
150 |
| 随机 | 法西斯煽动家 |
|
|
150 |
| 随机 | 神秘绅士 |
|
|
150 |
| 随机 | 工业巨头 | – | 150 | |
| 随机 | 筑垒工程师 | – | 150 | |
| 随机 | 军工实业家 | – | 150 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| 随机 | 军事理论家 |
|
– | 50 |
| 随机 | 海军理论家 |
|
– | 50 |
| 随机 | 空战理论家 |
|
– | 50 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| 随机 | 陆军进攻(专精) |
|
– | 50 |
| 随机 | 陆军防御(专精) |
|
– | 50 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| 随机 | 决战(专家) |
|
– | 100 |
| 随机 | 反潜(专家) |
|
– | 100 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| 随机 | 地面支援(专家) |
|
– | 100 |
| 随机 | 全天候(专家) |
|
– | 100 |
| 名称 | 特质 | 效果 | 要求 | 花费() |
|---|---|---|---|---|
| 随机 | 火炮(专精) |
|
– | 50 |
| 随机 | 陆军后勤(专家) |
|
– | 100 |
| 随机 | 舰队后勤(专精) |
|
– | 50 |
| 随机 | 空战训练(专家) |
|
– | 100 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
工业连 | 工业财团 | – | 150 | |
|
电子连 | 电子学财团 |
|
– | 150 |
Design companies of
巴勒斯坦.
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
装甲连 | 坦克设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
海军连 | 舰船设计商 |
|
– | 150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
轻型航空连 | 轻型飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
|
中型航空连 | 中型飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
|
重型航空连 | 重型飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
|
海军空军连 | 海军飞机设计商 |
选择此设计公司后,只要它仍在受雇,就会永久影响其受雇期间研究的所有装备的性能。 |
– | 150 |
| 标志 | 名称 | 类型 | 效果 | 要求 | 花费() |
|---|---|---|---|---|---|
|
摩托化连 | 摩托化装备设计商 |
|
– | 150 |
|
轻武器公司 | 步兵装备设计商 |
|
– | 150 |
|
火炮连 | 火炮设计商 |
|
– | 150 |
巴勒斯坦 have access to these 军事工业组织.
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| 征兵法案 | 贸易法案 | 经济法令 |
|---|---|---|
|
|
|
年份 |
军用工厂 |
海军船坞 |
民用工厂 |
建筑槽位 |
|---|---|---|---|---|
| 1936 | 0 | 0 | 1 (-1) | 2 |
*红色 中的数字表示生产消费品所需的民用工厂数量,依据经济法案以及军用与民用工厂总数向上取整。
年份 |
石油 |
铝 |
橡胶 |
钨 |
钢铁 |
铬 |
煤 |
|---|---|---|---|---|---|---|---|
| 1936 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
英属巴勒斯坦托管地是少数开局没有军事力量的国家之一。
巴勒斯坦没有军队。
| 类型 | # 1936 | # 1939 | |
|---|---|---|---|
| 运输船队 | 5 | ||
| 舰船总数 | 0 | 0 | |
| 已用人力 | 0 | 0 | |
巴勒斯坦 没有空军。
英属巴勒斯坦托管地 has only one state which means you start out with a tiny or nonexistent industrial base, and a very small population. You, however, have an objective laid out for you in the game files, which is to form
Arabia. The road will not be easy, but with some skill and luck, a professional player can make it work.
Since
帝国坟场,
英属巴勒斯坦托管地 is available to play from game start, so you will no longer need to set game rules to decolonize Asia in order to play
英属巴勒斯坦托管地. Setting that game rule can, however, make your job easier as it will make you and three neighbor nations (
外约旦,
叙利亚和
黎巴嫩) independent. Unfortunately, if you choose to set this gamerule, you will no longer be able to get achievements. This guide will assume that you did not set this gamerule, but it can easily still work if you did set it.
Given
英属巴勒斯坦托管地's decent population especially compared to its neighbors, it is advised to flip
共产主义, as the +400 weekly manpower from the focus
Indoctrination and the +500 weekly manpower from the
意识形态忠诚 army spirit are going to be a godsend. Flipping Fascist will not be good enough, as Palestine is unable to get meaningful amounts of manpower before it forms
Arabia, a notable feat that will require Palestine to defeat both the
轴心国 and the
同盟国, as well as
沙特阿拉伯,
约旦,
伊拉克,
土耳其, (in case it gets Hatay before you conquer
叙利亚) and
阿曼. Given that
伊拉克 is guaranteed by the
英国, you cannot attack it before it renounces their guarantee on a historical playthrough. Meanwhile, being
共产主义 and joining the
苏联 will be better since you will not need any territory from them, in contrast to both the
同盟国 or the
轴心国.
If you do decide to go
共产主义, your goal will be to immediately take
政治努力 and hire the Communist Revolutionary as soon as you can. Given that both your sources of manpower will rely on being
共产主义, you must prioritize flipping and going independent as soon as you can. You can, however, rest assured that as a one-province minor the Civil War will be merely a coup. It is also advisable to get some Mountaineers, as specializing is the priority for smaller nations and attacking
也门 without a mountaineer will be difficult.
After flipping
共产主义 and grabbing the necessary sources of manpower, you should take
海军投入 for the dockyards as well as build up your industry as much as possible to build dockyards. You will need some sort of navy for your subsequent naval invasions, as well as convoys to send to the
英国 and help your way towards independence. As for infantry equipment, you can rely on improving relations with other Asian minors, particularly
新疆,
蒙古和
唐努乌梁海 and asking for plenty of lend-lease.
Once you are independent and
共产主义, your goal will be to attack
约旦,
黎巴嫩, and
沙特阿拉伯. As for
土耳其, you will have to wait for the small window of time between it completing
Reconfigure Turkish Foreign Policy (when
罗马尼亚 stops guaranteeing it) and
The Anglo-Turkish Agreement (which gives it a British guarantee). This is difficult to tell without spies, but this generally happens around 1939 or 1940. Alternatively, you can postpone fighting
土耳其 until you fight the
同盟国, but then you'd lose out on the manpower from puppeting
土耳其和
库尔德斯坦 when you do fight them.
You should work on joining the Comintern as soon as possible, but given your distance from the
苏联, you may need to wait until 1939 when World Tension causes the distance modifiers to no longer matter. Once you can, it is advisable to help the
苏联 fight back against
德国, while avoiding
Italian naval invasion. You will need a little bit of war score to be able to take the
Italian states in
Libya. Fortunately, they are relatively cheap. Any extra score you get should be spent on puppeting as many
轴心国 members as possible and/or strengthening the
苏联 puppets, to ensure that the
共产国际 is ready to face the
同盟国 next.
Once this is done, you must spark a war between the
共产国际 and the
同盟国 (possibly by attacking
叙利亚 or any other
Allied nation). During this war, your objective is not to win but to grab the states you need to form
Arabia. Once you have all the required states, you must form
Arabia. From here, the world is your oyster and you can work towards defeating the
同盟国. You are rather powerful at this point, and manpower will not be an issue, and you can work towards building up a navy to invade the
英国 and the
美国.
An interesting side note is that
英属巴勒斯坦托管地 is one of the few nations in game with a coastline but with NO NAVAL BASES. This means if you wish to build a small navy and do naval invasions of
沙特阿拉伯,
也门 or
阿曼 for example you will first need to build a base. It does not matter if you have dockyards through the focus tree as you will still need a base to deploy naval units to. Even if one chooses to not use
英属巴勒斯坦托管地's small manpower on a navy it is still advisable to build a base as this will open up more possible trading partners and allow members of your faction send units to station on your territory (this is important if none of your faction members are reachable by land).
| 亚洲 |
|
| 中国军阀 |
| 中东 |
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|
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